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const char * | getGameFile () const |
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int | getResWidth () const |
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int | getResHeight () const |
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| BaseGameSettings (BaseGame *gameRef) |
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bool | loadSettings (const char *filename) |
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bool | loadStringTable (const char *filename, bool clearOld) |
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void | expandStringByStringTable (char **str) const |
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void | expandStringByStringTable (Common::String &str) const |
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char * | getKeyFromStringTable (const char *str) const |
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bool | persist (BasePersistenceManager *persistMgr) |
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The documentation for this class was generated from the following file: