ScummVM API documentation
typewritertext.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NANCY_ACTION_TYPEWRITERTEXT_H
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#define NANCY_ACTION_TYPEWRITERTEXT_H
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#include "engines/nancy/action/actionrecord.h"
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namespace
Nancy
{
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namespace
Action {
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// Nancy18. Writes an AUTOTEXT entry into a rectangle a few characters at a time,
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// with a key sound for every batch. An event flag gets set once it is all there.
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class
TypewriterText
:
public
RenderActionRecord
{
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public
:
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TypewriterText
() :
RenderActionRecord
(7) {}
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virtual
~TypewriterText
() {}
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void
init()
override
;
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void
readData(
Common::SeekableReadStream
&stream)
override
;
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void
execute()
override
;
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bool
isViewportRelative()
const override
{
return
true
; }
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protected
:
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Common::String
getRecordTypeName()
const override
{
return
"TypewriterText"
; }
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// Returns how many characters got added
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uint typeCharacters(uint numCharacters);
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void
redraw();
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// -- File data --
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Common::String
_textKey;
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Common::Rect
_bounds;
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double
_charactersPerSecond = 0;
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uint32 _fontID = 0;
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uint32 _colorID = 0;
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RandomSoundBlock
_keySound;
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FlagDescription
_doneFlag;
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// -- Runtime state --
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Common::String
_text;
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uint _numTypedCharacters = 0;
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uint32 _lastTickTime = 0;
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uint32 _pendingTicks = 0;
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};
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}
// End of namespace Action
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}
// End of namespace Nancy
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#endif
// NANCY_ACTION_TYPEWRITERTEXT_H
Common::SeekableReadStream
Definition:
stream.h:745
Common::String
Definition:
str.h:59
Nancy::Action::RenderActionRecord
Definition:
actionrecord.h:169
Nancy::Action::TypewriterText
Definition:
typewritertext.h:32
Nancy
Definition:
actionmanager.h:32
Common::Rect
Definition:
rect.h:536
Nancy::FlagDescription
Definition:
commontypes.h:201
Nancy::RandomSoundBlock
Definition:
commontypes.h:324
engines
nancy
action
typewritertext.h
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