This is the complete list of members for Bbvs::BbvsEngine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _activeItemIndex (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _activeItemType (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _backgroundSoundsActive (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _beavisObject (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _bootSaveSlot (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _buttheadObject (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _cameraPos (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currAction (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currActionCommandIndex (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currActionCommandTimeStamp (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currCameraNum (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currInventoryItem (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currSceneNum (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currTalkObjectIndex (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currVerbNum (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _currWalkDistance (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _customAction (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _destWalkArea (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _destWalkAreaPt (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _dialogItemStatus (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _dialogSlotCount (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _easterEggInput (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _eventMan | Engine | protected |
| _finalWalkPt (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _gameDescription (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _gameModule (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _gameState (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _gameTicks (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _gameVars (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _hasSnapshot (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _inventoryButtonIndex (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _inventoryItemStatus (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _isSaveAllowed (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _keyCode (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _mouseButtons (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _mouseCursorSpriteIndex (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _mousePos (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _mouseX (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _mouseY (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _newCameraPos (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _newSceneNum (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _playVideoNumber (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _prevSceneNum (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _random (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _saveFileMan | Engine | protected |
| _sceneObjectActions (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _sceneObjects (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _sceneVisited (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _screen (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _snapshot (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _snapshotStream (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _sound (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _sourceWalkArea (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _sourceWalkAreaPt (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _speechSoundHandle (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _spriteModule (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _system | Engine | |
| _targetName | Engine | protected |
| _tempWalkableRects1 (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _tempWalkableRects2 (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _timer | Engine | protected |
| _verbPos (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkableRects (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkableRectsCount (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkAreaActions (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkAreas (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkAreasCount (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkInfoPtrs (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkInfos (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkInfosCount (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkMousePos (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| _walkReachedDestArea (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| addWalkInfo(int16 x, int16 y, int delta, int direction, int16 midPtX, int16 midPtY, int walkAreaIndex) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| allocSnapshot() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| BbvsEngine(OSystem *syst, const ADGameDescription *gd) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| buildDrawList(DrawList &drawList) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| calcDistance(const Common::Point &pt1, const Common::Point &pt2) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| canButtheadWalkToDest(const Common::Point &destPt) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Bbvs::BbvsEngine | inlinevirtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Bbvs::BbvsEngine | inlinevirtual |
| canWalkToDest(WalkArea *walkArea, int infoCount) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| changeScene() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| checkEasterEgg(char key) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| continueGameFromQuickSave() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| drawDebugInfo() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| drawScreen() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| evalActionResults(ActionResults &results) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| evalCameraCondition(Conditions &conditions, int value) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| evalCondition(Conditions &conditions) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| evalDialogCondition(Conditions &conditions) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| existsSavegame(int num) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| flipMute() | Engine | virtual |
| freeSnapshot() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const override | Bbvs::BbvsEngine | inlinevirtual |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getMetaEngine() const | Engine | inline |
| getOrCreateDebugger() | Engine | |
| getRandom(int max) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| getSaveFileManager() | Engine | inline |
| getSavegameFilename(const Common::String &target, int num) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | static |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getTargetName() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| getWalkAreaAtPos(const Common::Point &pt) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | Bbvs::BbvsEngine | protectedvirtual |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initScene(bool sounds) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| initWalkAreas(SceneObject *sceneObject) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isDemo() const (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| isLoogieAltDemo() const (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| isLoogieDemo() const (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| isPaused() const | Engine | inline |
| kReadSaveHeaderError enum name (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| kRSHEInvalidType enum value (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| kRSHEInvalidVersion enum value (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| kRSHEIoError enum value (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| kRSHENoError enum value (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadgame(const char *filename) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | Bbvs::BbvsEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| loadScene(int sceneNum) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| newGame() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| performActionCommand(ActionCommand *actionCommand) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| playSound(uint soundNum, bool loop=false) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| playSpeech(int soundNum) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| playVideo(int videoNum) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| processCurrAction() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| quitGame() | Engine | static |
| readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail=true) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | static |
| rectSubtract(const Common::Rect &rect1, const Common::Rect &rect2, Common::Rect *outRects) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| run() override | Bbvs::BbvsEngine | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runMainMenu() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| runMinigame(int minigameNum) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| saveAutosaveIfEnabled() | Engine | |
| savegame(const char *filename, const char *description) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &description, bool isAutosave=false) override | Bbvs::BbvsEngine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| saveSnapshot() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setNewSceneNum(int newSceneNum) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() | Engine | static |
| skipCurrAction() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| startWalkObject(SceneObject *sceneObject) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| stopSound(uint soundNum) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| stopSounds() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| stopSpeech() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| syncSoundSettings() | Engine | virtual |
| turnObject(SceneObject *sceneObject) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| update(int mouseX, int mouseY, uint mouseButtons, Common::CustomEventType customAction) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| updateBackgroundSounds() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateCommon() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateDialog(bool clicked) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateDialogConditions() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateEvents() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateGame() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateInventory(bool clicked) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateScene(bool clicked) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateSceneObjectsTurnValue() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateVerbs() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateWalkableRects() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| updateWalkObject(SceneObject *sceneObject) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| walkFindPath(WalkArea *sourceWalkArea, int infoCount) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| walkFoundPath(int count) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| walkObject(SceneObject *sceneObject, const Common::Point &destPt, int walkSpeed) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| walkTestLineWalkable(const Common::Point &sourcePt, const Common::Point &destPt, WalkInfo *walkInfo) (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| writeContinueSavegame() (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| ~BbvsEngine() override (defined in Bbvs::BbvsEngine) | Bbvs::BbvsEngine | |
| ~Engine() | Engine | virtual |