ScummVM API documentation
debug.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GRIM_DEBUG_H
23#define GRIM_DEBUG_H
24
25#include "common/debug.h"
26#include "common/streamdebug.h"
27
28namespace Grim {
29
30class Debug {
31public:
32 enum DebugChannel {
33 Info = 1,
34 Warning = 2 << 0,
35 Error = 2 << 1,
36 Engine = 2 << 2,
37 Lua = 2 << 3,
38 Bitmaps = 2 << 4,
39 Models = 2 << 5,
40 Actors = 2 << 6,
41 Costumes = 2 << 7,
42 Chores = 2 << 8,
43 Fonts = 2 << 9,
44 Keyframes = 2 << 10,
45 Materials = 2 << 11,
46 Movie = 2 << 12,
47 Sound = 2 << 13,
48 Scripts = 2 << 14,
49 Sets = 2 << 15,
50 TextObjects = 2 << 16,
51 Patchr = 2 << 17,
52 Lipsync = 2 << 18,
53 Sprites = 2 << 19
54 };
55
56 static void registerDebugChannels();
57 static bool isChannelEnabled(DebugChannel chan);
58
65 static void debug(DebugChannel channel, const char *s, ...);
72 static void warning(DebugChannel channel, const char *s, ...);
79 static void error(DebugChannel channel, const char *s, ...);
86 static void error(const char *s, ...);
87};
88
89inline Debug::DebugChannel operator|(Debug::DebugChannel a, Debug::DebugChannel b) {
90 return (Debug::DebugChannel)((int)a | (int) b);
91}
92
93}
94
95#endif
Definition: engine.h:149
Definition: debug.h:30
static void debug(DebugChannel channel, const char *s,...)
static void error(DebugChannel channel, const char *s,...)
static void warning(DebugChannel channel, const char *s,...)
static void error(const char *s,...)