This is the complete list of members for BladeRunner::Set, including all inherited members.
_effects (defined in BladeRunner::Set) | BladeRunner::Set | |
addObjectsToScene(SceneObjects *sceneObjects) const (defined in BladeRunner::Set) | BladeRunner::Set | |
findObject(const Common::String &objectName) const (defined in BladeRunner::Set) | BladeRunner::Set | |
findWalkbox(float x, float z) const (defined in BladeRunner::Set) | BladeRunner::Set | |
getAltitudeAtXZ(float x, float z, bool *inWalkbox) const (defined in BladeRunner::Set) | BladeRunner::Set | |
getObjectCount() const (defined in BladeRunner::Set) | BladeRunner::Set | inline |
getWalkboxSoundRunLeft(int walkboxId) const (defined in BladeRunner::Set) | BladeRunner::Set | |
getWalkboxSoundRunRight(int walkboxId) const (defined in BladeRunner::Set) | BladeRunner::Set | |
getWalkboxSoundWalkLeft(int walkboxId) const (defined in BladeRunner::Set) | BladeRunner::Set | |
getWalkboxSoundWalkRight(int walkboxId) const (defined in BladeRunner::Set) | BladeRunner::Set | |
load(SaveFileReadStream &f) (defined in BladeRunner::Set) | BladeRunner::Set | |
objectGetBoundingBox(int objectId, BoundingBox *boundingBox) const (defined in BladeRunner::Set) | BladeRunner::Set | |
objectGetName(int objectId) const (defined in BladeRunner::Set) | BladeRunner::Set | |
objectSetHotMouse(int objectId) const (defined in BladeRunner::Set) | BladeRunner::Set | |
objectSetIsClickable(int objectId, bool isClickable) (defined in BladeRunner::Set) | BladeRunner::Set | |
objectSetIsObstacle(int objectId, bool isObstacle) (defined in BladeRunner::Set) | BladeRunner::Set | |
objectSetIsTarget(int objectId, bool isTarget) (defined in BladeRunner::Set) | BladeRunner::Set | |
open(const Common::String &name) (defined in BladeRunner::Set) | BladeRunner::Set | |
resetFoodstepSoundOverride() (defined in BladeRunner::Set) | BladeRunner::Set | |
save(SaveFileWriteStream &f) (defined in BladeRunner::Set) | BladeRunner::Set | |
Set(BladeRunnerEngine *vm) (defined in BladeRunner::Set) | BladeRunner::Set | |
setFoodstepSoundOverride(int floorType) (defined in BladeRunner::Set) | BladeRunner::Set | |
setWalkboxStepSound(int walkboxId, int floorType) (defined in BladeRunner::Set) | BladeRunner::Set | |
~Set() (defined in BladeRunner::Set) | BladeRunner::Set |