ScummVM API documentation
BladeRunner::Set Member List

This is the complete list of members for BladeRunner::Set, including all inherited members.

_effects (defined in BladeRunner::Set)BladeRunner::Set
addObjectsToScene(SceneObjects *sceneObjects) const (defined in BladeRunner::Set)BladeRunner::Set
findObject(const Common::String &objectName) const (defined in BladeRunner::Set)BladeRunner::Set
findWalkbox(float x, float z) const (defined in BladeRunner::Set)BladeRunner::Set
getAltitudeAtXZ(float x, float z, bool *inWalkbox) const (defined in BladeRunner::Set)BladeRunner::Set
getObjectCount() const (defined in BladeRunner::Set)BladeRunner::Setinline
getWalkboxSoundRunLeft(int walkboxId) const (defined in BladeRunner::Set)BladeRunner::Set
getWalkboxSoundRunRight(int walkboxId) const (defined in BladeRunner::Set)BladeRunner::Set
getWalkboxSoundWalkLeft(int walkboxId) const (defined in BladeRunner::Set)BladeRunner::Set
getWalkboxSoundWalkRight(int walkboxId) const (defined in BladeRunner::Set)BladeRunner::Set
load(SaveFileReadStream &f) (defined in BladeRunner::Set)BladeRunner::Set
objectGetBoundingBox(int objectId, BoundingBox *boundingBox) const (defined in BladeRunner::Set)BladeRunner::Set
objectGetName(int objectId) const (defined in BladeRunner::Set)BladeRunner::Set
objectSetHotMouse(int objectId) const (defined in BladeRunner::Set)BladeRunner::Set
objectSetIsClickable(int objectId, bool isClickable) (defined in BladeRunner::Set)BladeRunner::Set
objectSetIsObstacle(int objectId, bool isObstacle) (defined in BladeRunner::Set)BladeRunner::Set
objectSetIsTarget(int objectId, bool isTarget) (defined in BladeRunner::Set)BladeRunner::Set
open(const Common::String &name) (defined in BladeRunner::Set)BladeRunner::Set
resetFoodstepSoundOverride() (defined in BladeRunner::Set)BladeRunner::Set
save(SaveFileWriteStream &f) (defined in BladeRunner::Set)BladeRunner::Set
Set(BladeRunnerEngine *vm) (defined in BladeRunner::Set)BladeRunner::Set
setFoodstepSoundOverride(int floorType) (defined in BladeRunner::Set)BladeRunner::Set
setWalkboxStepSound(int walkboxId, int floorType) (defined in BladeRunner::Set)BladeRunner::Set
~Set() (defined in BladeRunner::Set)BladeRunner::Set