#include <saveload.h>
Public Attributes | |
| uint32 | id |
| Identifier (e.g. MKTAG('T','E','M','P')) | |
| uint32 | version |
| Version number. | |
| uint32 | size |
| Size of the chunk after this header in bytes. | |
Chunk header used by the temporary Operation Stealth savegame format.