23 #ifndef M4_BURGER_SERIES_PLAYER_H 24 #define M4_BURGER_SERIES_PLAYER_H 26 #include "m4/m4_types.h" 27 #include "m4/wscript/ws_machine.h" 28 #include "m4/burger/core/play_break.h" 34 #define DIGI_LOOP 1024 // these must be more than the series play flags 35 #define DIGI_STOP 2048 40 machine *series_machine =
nullptr;
41 machine *shadow_machine =
nullptr;
43 int32 shadow_series = 0;
45 const char *name =
nullptr;
46 char shadow_name[80] = { 0 };
53 bool with_shadow =
false;
54 bool preload_sounds =
false;
55 bool digi_trigger =
false;
63 #define MAX_SERIES_PLAYERS 3 70 assert(idx < MAX_SERIES_PLAYERS);
74 assert(idx < MAX_SERIES_PLAYERS);
Definition: ws_machine.h:130
Definition: series_player.h:37
intptr frac16
Definition: m4_types.h:46
Definition: database.h:28
Definition: play_break.h:32
Definition: series_player.h:65