ScummVM API documentation
Wintermute::Animation Member List

This is the complete list of members for Wintermute::Animation, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_posKeys (defined in Wintermute::Animation)Wintermute::Animationprotected
_rotKeys (defined in Wintermute::Animation)Wintermute::Animationprotected
_scaleKeys (defined in Wintermute::Animation)Wintermute::Animationprotected
_targetFrame (defined in Wintermute::Animation)Wintermute::Animationprotected
_targetName (defined in Wintermute::Animation)Wintermute::Animationprotected
Animation(BaseGame *inGame) (defined in Wintermute::Animation)Wintermute::Animation
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
findBone(FrameNode *rootFrame) (defined in Wintermute::Animation)Wintermute::Animation
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getFrameTime() (defined in Wintermute::Animation)Wintermute::Animation
getTotalTime() (defined in Wintermute::Animation)Wintermute::Animation
load(XFileData *xobj, AnimationSet *parentAnimSet) (defined in Wintermute::Animation)Wintermute::Animation
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
update(int slot, uint32 localTime, float animLerpValue) (defined in Wintermute::Animation)Wintermute::Animation
~Animation() (defined in Wintermute::Animation)Wintermute::Animationvirtual
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual