ScummVM API documentation
actor.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #include "teenagent/animation.h"
23 #include "common/rect.h"
24 
25 namespace Common {
26 class RandomSource;
27 }
28 
29 namespace TeenAgent {
30 
31 class TeenAgentEngine;
32 
33 class Actor : public Animation {
34 private:
35  TeenAgentEngine *_vm;
36 
37  uint headIndex;
38  uint idleType;
39 
40 public:
42 
43  Common::Rect render(Graphics::Surface *surface, const Common::Point &position, uint8 orientation, int deltaFrame, bool renderHead, uint zoom);
44  Common::Rect renderIdle(Graphics::Surface *surface, const Common::Point &position, uint8 orientation, int deltaFrame, uint zoom, Common::RandomSource &rnd);
45 };
46 
47 } // End of namespace TeenAgent
Definition: surface.h:67
Definition: teenagent.h:83
Definition: random.h:44
Definition: rect.h:144
Definition: actor.h:33
Definition: animation.h:30
Definition: algorithm.h:29
Definition: rect.h:45
Definition: actor.h:29