ScummVM API documentation
actor.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TEENAGENT_ACTOR_H
23#define TEENAGENT_ACTOR_H
24
25#include "teenagent/animation.h"
26#include "common/rect.h"
27
28namespace Common {
29class RandomSource;
30}
31
32namespace TeenAgent {
33
34class TeenAgentEngine;
35
36class Actor : public Animation {
37private:
38 TeenAgentEngine *_vm;
39
40 uint headIndex;
41 uint idleType;
42
43public:
45
46 Common::Rect render(Graphics::Surface *surface, const Common::Point &position, uint8 orientation, int deltaFrame, bool renderHead, uint zoom);
47 Common::Rect renderIdle(Graphics::Surface *surface, const Common::Point &position, uint8 orientation, int deltaFrame, uint zoom, Common::RandomSource &rnd);
48};
49
50} // End of namespace TeenAgent
51
52#endif // TEENAGENT_ACTOR_H
Definition: random.h:44
Definition: actor.h:36
Definition: animation.h:30
Definition: teenagent.h:94
Definition: algorithm.h:29
Definition: actor.h:32
Definition: rect.h:144
Definition: rect.h:536
Definition: surface.h:67