ScummVM API documentation
actor.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "teenagent/animation.h"
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#include "common/rect.h"
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namespace
Common
{
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class
RandomSource;
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}
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namespace
TeenAgent
{
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class
TeenAgentEngine
;
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class
Actor
:
public
Animation
{
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private
:
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TeenAgentEngine
*_vm;
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uint headIndex;
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uint idleType;
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public
:
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Actor
(
TeenAgentEngine
*vm);
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Common::Rect
render(
Graphics::Surface
*surface,
const
Common::Point
&position, uint8 orientation,
int
deltaFrame,
bool
renderHead, uint zoom);
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Common::Rect
renderIdle(
Graphics::Surface
*surface,
const
Common::Point
&position, uint8 orientation,
int
deltaFrame, uint zoom,
Common::RandomSource
&rnd);
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};
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}
// End of namespace TeenAgent
Graphics::Surface
Definition:
surface.h:67
TeenAgent::TeenAgentEngine
Definition:
teenagent.h:83
Common::RandomSource
Definition:
random.h:44
Common::Rect
Definition:
rect.h:144
TeenAgent::Actor
Definition:
actor.h:33
TeenAgent::Animation
Definition:
animation.h:30
Common
Definition:
algorithm.h:29
Common::Point
Definition:
rect.h:45
TeenAgent
Definition:
actor.h:29
engines
teenagent
actor.h
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