This is the complete list of members for Buried::FrameWindow, including all inherited members.
_controlDown (defined in Buried::FrameWindow) | Buried::FrameWindow | |
_parent (defined in Buried::Window) | Buried::Window | protected |
_rect (defined in Buried::Window) | Buried::Window | protected |
_reviewerMode (defined in Buried::FrameWindow) | Buried::FrameWindow | |
_vm (defined in Buried::Window) | Buried::Window | protected |
childWindowAtPoint(const Common::Point &point) (defined in Buried::Window) | Buried::Window | |
convertPointToGlobal(const Common::Point &point) (defined in Buried::Window) | Buried::Window | |
convertPointToLocal(const Common::Point &point) (defined in Buried::Window) | Buried::Window | |
convertPointToWindow(const Common::Point &point, Window *dest) (defined in Buried::Window) | Buried::Window | |
enableWindow(bool enable) (defined in Buried::Window) | Buried::Window | |
FrameWindow(BuriedEngine *vm) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
getAbsoluteRect() const (defined in Buried::Window) | Buried::Window | |
getClientRect() const (defined in Buried::Window) | Buried::Window | |
getMainChildWindow() const (defined in Buried::FrameWindow) | Buried::FrameWindow | inline |
getParent() const (defined in Buried::Window) | Buried::Window | inline |
getRect() const (defined in Buried::Window) | Buried::Window | inline |
getTransitionSpeed() const (defined in Buried::FrameWindow) | Buried::FrameWindow | inline |
invalidateRect(const Common::Rect &rect, bool erase=true) (defined in Buried::Window) | Buried::Window | |
invalidateWindow(bool erase=true) (defined in Buried::Window) | Buried::Window | inline |
isFrameCachingAllowed() const (defined in Buried::FrameWindow) | Buried::FrameWindow | inline |
isFrameCyclingDefault() const (defined in Buried::FrameWindow) | Buried::FrameWindow | inline |
isGameInProgress() const (defined in Buried::FrameWindow) | Buried::FrameWindow | inline |
isWindowEnabled() const (defined in Buried::Window) | Buried::Window | |
isWindowVisible() const (defined in Buried::Window) | Buried::Window | inline |
killTimer(uint timer) (defined in Buried::Window) | Buried::Window | protected |
kWindowHide enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosHideWindow enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoActivate enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoFlags enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoMove enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoSize enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoZOrder enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosShowWindow enum value (defined in Buried::Window) | Buried::Window | |
kWindowShow enum value (defined in Buried::Window) | Buried::Window | |
kWindowShowNormal enum value (defined in Buried::Window) | Buried::Window | |
loadFromState(const Location &location, GlobalFlags &flags, Common::Array< int > inventoryItems) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
makeAbsoluteRect(const Common::Rect &rect) const (defined in Buried::Window) | Buried::Window | protected |
onEnable(bool enable) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onEraseBackground() (defined in Buried::FrameWindow) | Buried::FrameWindow | virtual |
onKeyDown(const Common::KeyState &key, uint flags) (defined in Buried::FrameWindow) | Buried::FrameWindow | virtual |
onKeyUp(const Common::KeyState &key, uint flags) (defined in Buried::FrameWindow) | Buried::FrameWindow | virtual |
onKillFocus(Window *newWindow) (defined in Buried::FrameWindow) | Buried::FrameWindow | virtual |
onLButtonDown(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onLButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onMButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onMouseMove(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onPaint() (defined in Buried::Window) | Buried::Window | inlinevirtual |
onRButtonDown(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onRButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onSetCursor(uint message) (defined in Buried::Window) | Buried::Window | virtual |
onSetFocus(Window *oldWindow) (defined in Buried::FrameWindow) | Buried::FrameWindow | virtual |
onTimer(uint timer) (defined in Buried::FrameWindow) | Buried::FrameWindow | virtual |
playMovie(const Common::Path &background, const Common::Path &movie, int movieLeft, int movieTop) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
postMessage(Message *message) (defined in Buried::Window) | Buried::Window | |
returnToMainMenu() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
sendMessage(Message *message) (defined in Buried::Window) | Buried::Window | |
setCapture() (defined in Buried::Window) | Buried::Window | |
setFocus() (defined in Buried::Window) | Buried::Window | |
setTimer(uint elapse) (defined in Buried::Window) | Buried::Window | protected |
setTimerPause(bool pause) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
setTransitionSpeed(int newSpeed) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
setWindowPos(const Window *insertAfter, int x, int y, int width, int height, uint flags) (defined in Buried::Window) | Buried::Window | |
showClosingScreen() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showCompletionScene(GlobalFlags &globalFlags) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showCredits() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showDeathScene(int deathSceneIndex, GlobalFlags &globalFlags, Common::Array< int > itemArray) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showFeaturesScreen() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showMainMenu() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showOverview() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showTitleSequence() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
showWindow(WindowShowMode showMode) (defined in Buried::Window) | Buried::Window | |
startNewGame(bool walkthrough=false, bool introMovie=false) (defined in Buried::FrameWindow) | Buried::FrameWindow | |
updateWindow() (defined in Buried::Window) | Buried::Window | |
Window(BuriedEngine *vm, Window *parent, bool visible=false) (defined in Buried::Window) | Buried::Window | |
WindowPosFlags enum name (defined in Buried::Window) | Buried::Window | |
WindowShowMode enum name (defined in Buried::Window) | Buried::Window | |
~FrameWindow() (defined in Buried::FrameWindow) | Buried::FrameWindow | |
~Window() (defined in Buried::Window) | Buried::Window | virtual |