ScummVM API documentation
bag.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef DRAGONS_BAG_H
23 #define DRAGONS_BAG_H
24 
25 #include "graphics/surface.h"
26 #include "common/rect.h"
27 
28 namespace Dragons {
29 
30 class BigfileArchive;
31 class Screen;
32 
33 class Bag {
34 private:
35  Screen *_screen;
36  Graphics::Surface *_surface;
37  Common::Point _position;
38 
39 public:
40  Bag(BigfileArchive *bigFileArchive, Screen *screen);
41  ~Bag();
42  void updatePosition(Common::Point newPos);
43  void draw();
44  Common::Point getPosition() { return _position; }
45 
46 private:
47  void load(BigfileArchive *bigFileArchive);
48 };
49 
50 } // End of namespace Dragons
51 
52 #endif //DRAGONS_BAG_H
Definition: surface.h:67
Definition: bigfile.h:42
Definition: atari-screen.h:60
Definition: screen.h:67
Definition: bag.h:33
Definition: rect.h:45
Definition: actor.h:26