ScummVM API documentation
assets.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MUTATIONOFJB_ASSETS_H
23#define MUTATIONOFJB_ASSETS_H
24
25#include "mutationofjb/font.h"
26#include "mutationofjb/conversationlinelist.h"
27#include "mutationofjb/inventoryitemdefinitionlist.h"
28#include "mutationofjb/hardcodedstrings.h"
29
30namespace MutationOfJB {
31
32class Game;
33
34class Assets {
35public:
36 Assets(Game &game);
37
38 Font &getSystemFont();
39 Font &getSpeechFont();
40
47
54
61
68private:
69 SystemFont _systemFont;
70 SpeechFont _speechFont;
71 ConversationLineList _toSayList;
72 ConversationLineList _responseList;
73 InventoryItemDefinitionList _invItemDefList;
74 HardcodedStrings _hardcodedStrings;
75};
76
77}
78
79#endif
Definition: assets.h:34
ConversationLineList & getToSayList()
ConversationLineList & getResponseList()
HardcodedStrings & getHardcodedStrings()
InventoryItemDefinitionList & getInventoryItemDefList()
Definition: conversationlinelist.h:31
Definition: font.h:38
Definition: game.h:50
Definition: hardcodedstrings.h:38
Definition: inventoryitemdefinitionlist.h:33
Definition: font.h:67
Definition: font.h:62