ScummVM API documentation
resource_mgr.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PINK_RESOURCE_MGR_H
23 #define PINK_RESOURCE_MGR_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Common {
28  class SafeSeekableSubReadStream;
29  class String;
30 }
31 
32 namespace Pink {
33 
34 class Page;
35 class PinkEngine;
36 
37 struct ResourceDescription;
38 
39 class ResourceMgr {
40 public:
41  ResourceMgr();
42  ~ResourceMgr();
43 
44  void init(PinkEngine *game, Page *page);
45 
46  void clear();
47 
48  Common::SeekableReadStream *getResourceStream(const Common::String &name);
49 
50  PinkEngine *getGame() const { return _game; }
51 
52 private:
53  PinkEngine *_game;
54  ResourceDescription *_resDescTable;
55  uint32 _resCount;
56 };
57 
58 } // End of namespace Pink
59 
60 #endif
Definition: str.h:59
Definition: pink.h:95
Definition: stream.h:745
Definition: file.h:39
Definition: archive.h:35
Definition: algorithm.h:29
Definition: resource_mgr.h:39
Definition: page.h:36