ScummVM API documentation
resource_mgr.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PINK_RESOURCE_MGR_H
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#define PINK_RESOURCE_MGR_H
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#include "common/scummsys.h"
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namespace
Common
{
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class
SafeSeekableSubReadStream;
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class
String;
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}
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namespace
Pink
{
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class
Page;
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class
PinkEngine;
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struct
ResourceDescription;
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class
ResourceMgr
{
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public
:
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ResourceMgr
();
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~
ResourceMgr
();
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void
init(
PinkEngine
*game,
Page
*page);
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void
clear();
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Common::SeekableReadStream
*getResourceStream(
const
Common::String
&name);
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PinkEngine
*getGame()
const
{
return
_game; }
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private
:
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PinkEngine
*_game;
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ResourceDescription
*_resDescTable;
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uint32 _resCount;
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};
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}
// End of namespace Pink
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#endif
Common::String
Definition:
str.h:59
Pink::PinkEngine
Definition:
pink.h:95
Common::SeekableReadStream
Definition:
stream.h:745
Pink::ResourceDescription
Definition:
file.h:39
Pink
Definition:
archive.h:35
Common
Definition:
algorithm.h:29
Pink::ResourceMgr
Definition:
resource_mgr.h:39
Pink::Page
Definition:
page.h:36
engines
pink
resource_mgr.h
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