ScummVM API documentation
inventory.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef INVENTORY_H
23 #define INVENTORY_H
24 
25 #include "common/array.h"
26 #include "common/ptr.h"
27 #include "common/rect.h"
28 #include "common/scummsys.h"
29 #include "common/str.h"
30 
31 namespace Common {
32 class ReadStream;
33 class WriteStream;
34 } // namespace Common
35 
36 namespace AGDS {
37 class Object;
38 using ObjectPtr = Common::SharedPtr<Object>;
39 class AGDSEngine;
40 
41 class Inventory {
42  class AGDSEngine *_engine;
43  struct Entry {
44  Common::String name;
45  bool hasObject;
46  ObjectPtr object;
47 
48  void reset() {
49  name.clear();
50  hasObject = false;
51  object.reset();
52  }
53  };
55  EntriesType _entries;
56  bool _enabled;
57  bool _visible;
58 
59 public:
60  static const int kMaxSize = 35;
61 
62  Inventory(AGDSEngine *engine);
63  ~Inventory();
64 
65  void load(Common::ReadStream &stream);
66  void save(Common::WriteStream &stream) const;
67 
68  bool enabled() const {
69  return _enabled;
70  }
71  void enable(bool enabled) {
72  _enabled = enabled;
73  }
74 
75  bool visible() const {
76  return _visible;
77  }
78 
79  void visible(bool visible);
80 
81  int add(const Common::String &name);
82  int add(const ObjectPtr &object);
83  bool remove(const Common::String &name);
84  void removeGaps();
85 
86  bool has(int index) const;
87  ObjectPtr get(int index);
88  int find(const Common::String &name) const;
89  ObjectPtr find(const Common::Point pos) const;
90 
91  int free() const;
92  void clear();
93 
94  const EntriesType &entries() const {
95  return _entries;
96  }
97 
98  uint maxSize() const {
99  return _entries.size();
100  }
101 };
102 
103 } // End of namespace AGDS
104 
105 #endif /* AGDS_INVENTORY_H */
Definition: str.h:59
Definition: stream.h:77
In find(In first, In last, const T &v)
Definition: algorithm.h:225
Definition: inventory.h:41
Definition: agds.h:58
Definition: algorithm.h:29
Definition: rect.h:144
size_type size() const
Definition: array.h:316
Definition: stream.h:385
Definition: agds.h:81