ScummVM API documentation
Illusions::BbdouInventory Member List

This is the complete list of members for Illusions::BbdouInventory, including all inherited members.

_activeBagSceneId (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
_activeInventorySceneId (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
_bbdou (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
_index (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
_inventoryBags (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
_inventoryItems (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
_vm (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
addInventoryItem(uint32 objectId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
BbdouInventory(IllusionsEngine_BBDOU *vm, BbdouSpecialCode *bbdou) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
buildItems(InventoryBag *inventoryBag) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
cause0x1B0001(TriggerFunction *triggerFunction, uint32 callingThreadId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
cause0x1B0002(TriggerFunction *triggerFunction, uint32 callingThreadId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
clear() (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
close() (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
getInventoryBag(uint32 sceneId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
getInventoryItem(uint32 objectId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
hasInventoryItem(uint32 objectId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
InventoryItems typedef (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
InventoryItemsIterator typedef (defined in Illusions::BbdouInventory)Illusions::BbdouInventoryprotected
open() (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
putBackInventoryItem(uint32 objectId, Common::Point cursorPosition) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
refresh() (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
registerInventoryBag(uint32 sceneId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
registerInventoryItem(uint32 objectId, uint32 sequenceId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
registerInventorySlot(uint32 namedPointId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
removeInventoryItem(uint32 objectId) (defined in Illusions::BbdouInventory)Illusions::BbdouInventory
~BbdouInventory() (defined in Illusions::BbdouInventory)Illusions::BbdouInventory