ScummVM API documentation
Sci::GfxPaint32 Class Reference

#include <paint32.h>

Public Member Functions

 GfxPaint32 (SegManager *segMan)
 
reg_t kernelAddLine (const reg_t planeObject, const Common::Point &startPoint, const Common::Point &endPoint, const int16 priority, const uint8 color, const LineStyle style, const uint16 pattern, const uint8 thickness)
 
void kernelUpdateLine (ScreenItem *screenItem, Plane *plane, const Common::Point &startPoint, const Common::Point &endPoint, const int16 priority, const uint8 color, const LineStyle style, const uint16 pattern, const uint8 thickness)
 
void kernelDeleteLine (const reg_t screenItemObject, const reg_t planeObject)
 

Detailed Description

Paint32 class, handles painting/drawing for SCI32 (SCI2+) games


The documentation for this class was generated from the following file: