22 #ifndef M4_RIDDLE_ROOMS_SECTION5_ROOM506_H 23 #define M4_RIDDLE_ROOMS_SECTION5_ROOM506_H 25 #include "m4/riddle/rooms/room.h" 38 int _destX = 0, _destY = 0;
42 machine *_skullSparkle =
nullptr;
43 machine *_domeRotation =
nullptr;
46 void restorePalette();
54 void preload()
override;
56 void daemon()
override;
57 void pre_parser()
override;
58 void parser()
override;
Definition: ws_machine.h:153
Definition: m4_types.h:88
Definition: database.h:28