ScummVM API documentation
surface.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TEENAGENT_SURFACE_H
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#define TEENAGENT_SURFACE_H
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#include "common/rect.h"
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#include "graphics/surface.h"
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namespace
Common
{
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class
SeekableReadStream;
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}
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namespace
TeenAgent
{
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class
Surface
:
public
Graphics::Surface
{
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public
:
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Surface
();
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~
Surface
();
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enum
Type {kTypeOns, kTypeLan};
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void
load(
Common::SeekableReadStream
&, Type type);
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Common::Rect
render(
Graphics::Surface
*surface,
int
dx = 0,
int
dy = 0,
bool
mirror =
false
,
Common::Rect
srcRect =
Common::Rect
(), uint zoom = 256)
const
;
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bool
empty()
const
{
return
pixels == NULL; }
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uint16 x, y;
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};
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}
// End of namespace TeenAgent
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#endif
Graphics::Surface
Definition:
surface.h:67
Common::Rect
Definition:
rect.h:144
Common::SeekableReadStream
Definition:
stream.h:745
Common
Definition:
algorithm.h:29
TeenAgent
Definition:
actor.h:29
TeenAgent::Surface
Definition:
surface.h:34
engines
teenagent
surface.h
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