ScummVM API documentation
surface.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TEENAGENT_SURFACE_H
23 #define TEENAGENT_SURFACE_H
24 
25 #include "common/rect.h"
26 #include "graphics/surface.h"
27 
28 namespace Common {
29 class SeekableReadStream;
30 }
31 
32 namespace TeenAgent {
33 
34 class Surface : public Graphics::Surface {
35 public:
36  Surface();
37  ~Surface();
38 
39  enum Type {kTypeOns, kTypeLan};
40 
41  void load(Common::SeekableReadStream &, Type type);
42  Common::Rect render(Graphics::Surface *surface, int dx = 0, int dy = 0, bool mirror = false, Common::Rect srcRect = Common::Rect(), uint zoom = 256) const;
43 
44  bool empty() const { return pixels == NULL; }
45 
46  uint16 x, y;
47 };
48 
49 } // End of namespace TeenAgent
50 
51 #endif
Definition: surface.h:67
Definition: rect.h:144
Definition: stream.h:745
Definition: algorithm.h:29
Definition: actor.h:29
Definition: surface.h:34