ScummVM API documentation
surface.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TEENAGENT_SURFACE_H
23#define TEENAGENT_SURFACE_H
24
25#include "common/rect.h"
26#include "graphics/surface.h"
27
28namespace Common {
29class SeekableReadStream;
30}
31
32namespace TeenAgent {
33
34class Surface : public Graphics::Surface {
35public:
36 Surface();
37 ~Surface();
38
39 enum Type {kTypeOns, kTypeLan};
40
41 void load(Common::SeekableReadStream &, Type type);
42 Common::Rect render(Graphics::Surface *surface, int dx = 0, int dy = 0, bool mirror = false, Common::Rect srcRect = Common::Rect(), uint zoom = 256) const;
43
44 bool empty() const { return pixels == NULL; }
45
46 uint16 x, y;
47};
48
49} // End of namespace TeenAgent
50
51#endif
Definition: stream.h:745
Definition: surface.h:34
Definition: algorithm.h:29
Definition: actor.h:32
Definition: rect.h:536
Definition: surface.h:67
void * pixels
Definition: surface.h:89