ScummVM API documentation
resource.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, MojoTouch has
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* exclusively licensed this code on March 23th, 2024, to be used in
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* closed-source products.
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* Therefore, any contributions (commits) to it will also be dual-licensed.
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*
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*/
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#ifndef TOON_RESOURCE_H
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#define TOON_RESOURCE_H
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#include "common/array.h"
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#include "common/str.h"
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#include "common/file.h"
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#include "common/stream.h"
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#define MAX_CACHE_SIZE (4 * 1024 * 1024)
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namespace
Toon
{
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class
PakFile
{
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public
:
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PakFile
();
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~
PakFile
();
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void
open(
Common::SeekableReadStream
*rs,
const
Common::Path
&packName);
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uint8 *getFileData(
const
Common::Path
&fileName, uint32 *fileSize);
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Common::Path
getPackName() {
return
_packName; }
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Common::SeekableReadStream
*createReadStream(
const
Common::Path
&fileName);
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void
close();
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protected
:
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struct
File
{
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char
_name[13];
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int32 _offset;
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int32 _size;
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};
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Common::Path
_packName;
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uint32 _numFiles;
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Common::Array<File>
_files;
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};
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class
ToonEngine
;
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class
CacheEntry
{
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public
:
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CacheEntry
() : _age(0), _size(0), _data(0) {}
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~
CacheEntry
() {
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free(_data);
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}
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Common::Path
_packName;
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Common::Path
_fileName;
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uint32 _age;
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uint32 _size;
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uint8 *_data;
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};
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class
Resources
{
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public
:
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Resources
(
ToonEngine
*vm);
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~
Resources
();
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bool
openPackage(
const
Common::Path
&file);
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void
closePackage(
const
Common::Path
&fileName);
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Common::SeekableReadStream
*openFile(
const
Common::Path
&file);
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uint8 *getFileData(
const
Common::Path
&fileName, uint32 *fileSize);
// this memory must be copied to your own structures!
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void
purgeFileData();
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protected
:
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ToonEngine
*_vm;
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Common::Array<uint8 *>
_allocatedFileData;
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Common::Array<PakFile *>
_pakFiles;
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uint32 _cacheSize;
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Common::Array<CacheEntry *>
_resourceCache;
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void
removePackageFromCache(
const
Common::Path
&packName);
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bool
getFromCache(
const
Common::Path
&fileName, uint32 *fileSize, uint8 **fileData);
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void
addToCache(
const
Common::Path
&packName,
const
Common::Path
&fileName, uint32 fileSize, uint8 *fileData);
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};
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}
// End of namespace Toon
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#endif
Toon::PakFile
Definition:
resource.h:41
Common::Array
Definition:
array.h:52
Common::Path
Definition:
path.h:52
Common::SeekableReadStream
Definition:
stream.h:745
Toon::ToonEngine
Definition:
toon.h:118
Toon::Resources
Definition:
resource.h:80
Toon
Definition:
anim.h:39
Toon::CacheEntry
Definition:
resource.h:66
Toon::PakFile::File
Definition:
resource.h:53
engines
toon
resource.h
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