22 #ifndef STARK_RESOURCES_ANIM_SCRIPT_H 23 #define STARK_RESOURCES_ANIM_SCRIPT_H 25 #include "common/str.h" 27 #include "engines/stark/resources/object.h" 51 static const Type::ResourceType TYPE = Type::kAnimScript;
57 void onAllLoaded()
override;
58 void onGameLoop()
override;
78 int32 _msecsToNextUpdate;
90 static const Type::ResourceType TYPE = Type::kAnimScriptItem;
96 kDisplayRandomFrame = 3,
97 kSleepRandomDuration = 4,
117 void printData()
override;
127 #endif // STARK_RESOURCES_ANIM_SCRIPT_H Definition: animscript.h:49
uint32 getOpcode() const
Definition: animscript.h:108
uint32 getDuration() const
Definition: animscript.h:114
uint32 getOperand() const
Definition: animscript.h:111
Definition: animscript.h:88
Definition: stateprovider.h:51