ScummVM API documentation
Neverhood::Module1000 Member List

This is the complete list of members for Neverhood::Module1000, including all inherited members.

_childObject (defined in Neverhood::Module)Neverhood::Module
_done (defined in Neverhood::Module)Neverhood::Moduleprotected
_messageHandlerCb (defined in Neverhood::Entity)Neverhood::Entityprotected
_messageHandlerCbName (defined in Neverhood::Entity)Neverhood::Entity
_moduleResult (defined in Neverhood::Module)Neverhood::Moduleprotected
_musicFileHash (defined in Neverhood::Module1000)Neverhood::Module1000protected
_navigationAreaType (defined in Neverhood::Module)Neverhood::Moduleprotected
_parentModule (defined in Neverhood::Module)Neverhood::Moduleprotected
_priority (defined in Neverhood::Entity)Neverhood::Entityprotected
_sceneNum (defined in Neverhood::Module1000)Neverhood::Module1000protected
_sceneType (defined in Neverhood::Module)Neverhood::Moduleprotected
_soundResources (defined in Neverhood::Entity)Neverhood::Entityprotected
_updateHandlerCb (defined in Neverhood::Entity)Neverhood::Entityprotected
_updateHandlerCbName (defined in Neverhood::Entity)Neverhood::Entity
_vm (defined in Neverhood::Entity)Neverhood::Entityprotected
createDemoScene() (defined in Neverhood::Module)Neverhood::Moduleprotected
createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes=NULL) (defined in Neverhood::Module)Neverhood::Moduleprotected
createScene(int sceneNum, int which) (defined in Neverhood::Module1000)Neverhood::Module1000protected
createSmackerScene(uint32 fileHash, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module)Neverhood::Moduleprotected
createSmackerScene(const uint32 *fileHashList, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module)Neverhood::Moduleprotected
createStaticScene(uint32 backgroundFileHash, uint32 cursorFileHash) (defined in Neverhood::Module)Neverhood::Moduleprotected
deleteSoundResources() (defined in Neverhood::Entity)Neverhood::Entityprotected
draw() override (defined in Neverhood::Module)Neverhood::Modulevirtual
Entity(NeverhoodEngine *vm, int priority) (defined in Neverhood::Entity)Neverhood::Entity
getGlobalVar(uint32 nameHash) (defined in Neverhood::Entity)Neverhood::Entity
getPriority() const (defined in Neverhood::Entity)Neverhood::Entityinline
getSceneType() (defined in Neverhood::Module)Neverhood::Moduleinline
getSoundResource(uint index) (defined in Neverhood::Entity)Neverhood::Entityprotected
getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::Entity)Neverhood::Entity
handleMessage(int messageNum, const MessageParam &param, Entity *sender) (defined in Neverhood::Module)Neverhood::Moduleprotected
handleUpdate() (defined in Neverhood::Entity)Neverhood::Entity
hasMessageHandler() const (defined in Neverhood::Entity)Neverhood::Entityinline
incGlobalVar(uint32 nameHash, int incrValue) (defined in Neverhood::Entity)Neverhood::Entity
incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue) (defined in Neverhood::Entity)Neverhood::Entity
isSoundPlaying(uint index) (defined in Neverhood::Entity)Neverhood::Entityprotected
leaveModule(uint32 result) (defined in Neverhood::Module)Neverhood::Moduleprotected
loadSound(uint index, uint32 fileHash) (defined in Neverhood::Entity)Neverhood::Entityprotected
Module(NeverhoodEngine *vm, Module *parentModule) (defined in Neverhood::Module)Neverhood::Module
Module1000(NeverhoodEngine *vm, Module *parentModule, int which) (defined in Neverhood::Module1000)Neverhood::Module1000
navigationScene() (defined in Neverhood::Module)Neverhood::Moduleprotected
playSound(uint index, uint32 fileHash=0) (defined in Neverhood::Entity)Neverhood::Entityprotected
receiveMessage(int messageNum, const MessageParam &param, Entity *sender) (defined in Neverhood::Entity)Neverhood::Entity
sendEntityMessage(Entity *receiver, int messageNum, Entity *param) (defined in Neverhood::Entity)Neverhood::Entity
sendMessage(Entity *receiver, int messageNum, const MessageParam &param) (defined in Neverhood::Entity)Neverhood::Entity
sendMessage(Entity *receiver, int messageNum, uint32 param) (defined in Neverhood::Entity)Neverhood::Entity
sendPointMessage(Entity *receiver, int messageNum, const NPoint &param) (defined in Neverhood::Entity)Neverhood::Entity
setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::Entity)Neverhood::Entity
setSoundPan(uint index, int pan) (defined in Neverhood::Entity)Neverhood::Entityprotected
setSoundVolume(uint index, int volume) (defined in Neverhood::Entity)Neverhood::Entityprotected
setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::Entity)Neverhood::Entity
stopSound(uint index) (defined in Neverhood::Entity)Neverhood::Entityprotected
updateChild() (defined in Neverhood::Module)Neverhood::Moduleprotected
updateScene() (defined in Neverhood::Module1000)Neverhood::Module1000protected
~Entity() (defined in Neverhood::Entity)Neverhood::Entityvirtual
~Module() override (defined in Neverhood::Module)Neverhood::Module
~Module1000() override (defined in Neverhood::Module1000)Neverhood::Module1000