ScummVM API documentation
Bagel::StBagelSave Struct Reference

#include <save_game_file.h>

Public Member Functions

void synchronize (Common::Serializer &s)
 
void clear ()
 

Static Public Member Functions

static int size ()
 

Public Attributes

StVar _stVarList [1000]
 
StObj _stObjList [1000]
 
StObj _stObjListEx [1000]
 
char _szScript [MAX_FNAME]
 
uint32 _nLocType
 
char _szLocStack [4][40]
 
uint16 _nLocX
 
uint16 _nLocY
 
uint16 _bUseEx
 
uint16 _nFiller
 

Detailed Description

Savegame data structure


The documentation for this struct was generated from the following file: