ScummVM API documentation
Queen::Logic Member List

This is the complete list of members for Queen::Logic, including all inherited members.

_actorData (defined in Queen::Logic)Queen::Logicprotected
_credits (defined in Queen::Logic)Queen::Logicprotected
_currentRoom (defined in Queen::Logic)Queen::Logicprotected
_entryObjQueen::Logicprotected
_furnitureData (defined in Queen::Logic)Queen::Logicprotected
_gameState (defined in Queen::Logic)Queen::Logicprotected
_graphicAnim (defined in Queen::Logic)Queen::Logicprotected
_graphicData (defined in Queen::Logic)Queen::Logicprotected
_inventoryItemQueen::Logicprotected
_itemDataQueen::Logicprotected
_jasStringList (defined in Queen::Logic)Queen::Logicprotected
_jasStringOffset (defined in Queen::Logic)Queen::Logicprotected
_joe (defined in Queen::Logic)Queen::Logicprotected
_journal (defined in Queen::Logic)Queen::Logicprotected
_newRoom (defined in Queen::Logic)Queen::Logicprotected
_numAAnim (defined in Queen::Logic)Queen::Logicprotected
_numActors (defined in Queen::Logic)Queen::Logicprotected
_numAFile (defined in Queen::Logic)Queen::Logicprotected
_numAName (defined in Queen::Logic)Queen::Logicprotected
_numDescriptions (defined in Queen::Logic)Queen::Logicprotected
_numFurniture (defined in Queen::Logic)Queen::Logicprotected
_numGraphicAnim (defined in Queen::Logic)Queen::Logicprotected
_numGraphics (defined in Queen::Logic)Queen::Logicprotected
_numItems (defined in Queen::Logic)Queen::Logicprotected
_numNames (defined in Queen::Logic)Queen::Logicprotected
_numObjDesc (defined in Queen::Logic)Queen::Logicprotected
_numObjects (defined in Queen::Logic)Queen::Logicprotected
_numRoomsQueen::Logicprotected
_numWalkOffs (defined in Queen::Logic)Queen::Logicprotected
_objectBoxQueen::Logicprotected
_objectData (defined in Queen::Logic)Queen::Logicprotected
_objectDescription (defined in Queen::Logic)Queen::Logicprotected
_oldRoom (defined in Queen::Logic)Queen::Logicprotected
_puzzleAttemptCountQueen::Logicprotected
_roomDataQueen::Logicprotected
_sceneQueen::Logicprotected
_sfxNameQueen::Logicprotected
_specialMoves (defined in Queen::Logic)Queen::Logicprotected
_talkSelected (defined in Queen::Logic)Queen::Logicprotected
_vm (defined in Queen::Logic)Queen::Logicprotected
_walkOffDataQueen::Logicprotected
actorAnim(int num) const (defined in Queen::Logic)Queen::Logic
actorFile(int num) const (defined in Queen::Logic)Queen::Logic
actorName(int num) const (defined in Queen::Logic)Queen::Logic
asmAltIntroPanLeft() (defined in Queen::Logic)Queen::Logicprotected
asmAltIntroPanRight() (defined in Queen::Logic)Queen::Logicprotected
asmAttemptPuzzle() (defined in Queen::Logic)Queen::Logicprotected
asmEndDemo() (defined in Queen::Logic)Queen::Logicprotected
asmEndGame() (defined in Queen::Logic)Queen::Logicprotected
asmEndInterview() (defined in Queen::Logic)Queen::Logicprotected
asmInterviewIntro() (defined in Queen::Logic)Queen::Logicprotected
asmMakeFrankGrowing() (defined in Queen::Logic)Queen::Logicprotected
asmMakeJoeUseDress() (defined in Queen::Logic)Queen::Logicprotected
asmMakeJoeUseNormalClothes() (defined in Queen::Logic)Queen::Logicprotected
asmMakeJoeUseUnderwear() (defined in Queen::Logic)Queen::Logicprotected
asmMakeLightningHitPlane() (defined in Queen::Logic)Queen::Logicprotected
asmMakeRobotGrowing() (defined in Queen::Logic)Queen::Logicprotected
asmMakeWhiteFlash() (defined in Queen::Logic)Queen::Logicprotected
asmPanLeft320To144() (defined in Queen::Logic)Queen::Logicprotected
asmPanLeftToBomb() (defined in Queen::Logic)Queen::Logicprotected
asmPanRightFromJoe() (defined in Queen::Logic)Queen::Logicprotected
asmPanRightToHugh() (defined in Queen::Logic)Queen::Logicprotected
asmPanRightToJoeAndRita() (defined in Queen::Logic)Queen::Logicprotected
asmPanToJoe() (defined in Queen::Logic)Queen::Logicprotected
asmPutCameraOnDino() (defined in Queen::Logic)Queen::Logicprotected
asmPutCameraOnJoe() (defined in Queen::Logic)Queen::Logicprotected
asmScaleBlimp() (defined in Queen::Logic)Queen::Logicprotected
asmScaleEnding() (defined in Queen::Logic)Queen::Logicprotected
asmScaleTitle() (defined in Queen::Logic)Queen::Logicprotected
asmScrollTitle() (defined in Queen::Logic)Queen::Logicprotected
asmSetAzuraInLove() (defined in Queen::Logic)Queen::Logicprotected
asmSetLightsOff() (defined in Queen::Logic)Queen::Logicprotected
asmSetLightsOn() (defined in Queen::Logic)Queen::Logicprotected
asmSetManequinAreaOn() (defined in Queen::Logic)Queen::Logicprotected
asmShakeScreen() (defined in Queen::Logic)Queen::Logicprotected
asmShrinkRobot() (defined in Queen::Logic)Queen::Logicprotected
asmSmooch() (defined in Queen::Logic)Queen::Logicprotected
asmSmoochNoScroll() (defined in Queen::Logic)Queen::Logicprotected
asmStartCarAnimation() (defined in Queen::Logic)Queen::Logicprotected
asmStartFightAnimation() (defined in Queen::Logic)Queen::Logicprotected
asmStopCarAnimation() (defined in Queen::Logic)Queen::Logicprotected
asmSwitchToDressPalette() (defined in Queen::Logic)Queen::Logicprotected
asmSwitchToNormalPalette() (defined in Queen::Logic)Queen::Logicprotected
asmTurnGuardOn() (defined in Queen::Logic)Queen::Logicprotected
asmWaitForCarPosition() (defined in Queen::Logic)Queen::Logicprotected
asmWaitForFrankPosition() (defined in Queen::Logic)Queen::Logicprotected
changeRoom() (defined in Queen::Logic)Queen::Logic
changeToSpecialRoom()=0 (defined in Queen::Logic)Queen::Logicprotectedpure virtual
currentRoom() const (defined in Queen::Logic)Queen::Logicinline
currentRoom(uint16 room) (defined in Queen::Logic)Queen::Logicinline
currentRoomData() const (defined in Queen::Logic)Queen::Logicinline
currentRoomSfx() const (defined in Queen::Logic)Queen::Logicinline
cutFacing (defined in Queen::Logic)Queen::Logic
DEFAULT_TALK_SPEED enum value (defined in Queen::Logic)Queen::Logic
displayRoom(uint16 room, RoomDisplayMode mode, uint16 joeScale, int comPanel, bool inCutaway) (defined in Queen::Logic)Queen::Logic
entryObj() const (defined in Queen::Logic)Queen::Logicinline
entryObj(int16 obj) (defined in Queen::Logic)Queen::Logicinline
eraseRoom() (defined in Queen::Logic)Queen::Logic
executeSpecialMove(uint16 sm)Queen::Logic
facing (defined in Queen::Logic)Queen::Logic
findActor(uint16 noun, const char *name=NULL) const (defined in Queen::Logic)Queen::Logic
findBob(uint16 obj) const (defined in Queen::Logic)Queen::Logic
findFrame(uint16 obj) const (defined in Queen::Logic)Queen::Logic
findInventoryItem(int invSlot) constQueen::Logic
findPersonNumber(uint16 obj, uint16 room) const (defined in Queen::Logic)Queen::Logic
GAME_STATE_COUNT enum value (defined in Queen::Logic)Queen::Logic
gameState(int index) const (defined in Queen::Logic)Queen::Logic
gameState(int index, int16 newValue) (defined in Queen::Logic)Queen::Logic
graphicAnim(int index) const (defined in Queen::Logic)Queen::Logicinline
graphicAnimCount() const (defined in Queen::Logic)Queen::Logicinline
graphicData(int index) const (defined in Queen::Logic)Queen::Logicinline
handlePinnacleRoom()Queen::Logic
handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataNum)Queen::Logic
initPerson(uint16 noun, const char *actorName, bool loadBank, Person *pp) (defined in Queen::Logic)Queen::Logic
inventoryDeleteItem(uint16 itemNum, bool refresh=true) (defined in Queen::Logic)Queen::Logic
inventoryInsertItem(uint16 itemNum, bool refresh=true) (defined in Queen::Logic)Queen::Logic
inventoryRefresh()Queen::Logic
inventoryScroll(uint16 count, bool up) (defined in Queen::Logic)Queen::Logic
inventorySetup()Queen::Logic
itemData(int index) const (defined in Queen::Logic)Queen::Logicinline
itemDataCount() const (defined in Queen::Logic)Queen::Logicinline
JOE_RESPONSE_MAX enum value (defined in Queen::Logic)Queen::Logic
joeCutFacing() const (defined in Queen::Logic)Queen::Logicinline
joeCutFacing(uint16 dir) (defined in Queen::Logic)Queen::Logicinline
joeFace() (defined in Queen::Logic)Queen::Logic
joeFacing() const (defined in Queen::Logic)Queen::Logicinline
joeFacing(uint16 dir) (defined in Queen::Logic)Queen::Logicinline
joeGrab(int16 grabState) (defined in Queen::Logic)Queen::Logic
joePos(uint16 x, uint16 y) (defined in Queen::Logic)Queen::Logicinline
joePrevFacing() const (defined in Queen::Logic)Queen::Logicinline
joePrevFacing(uint16 dir) (defined in Queen::Logic)Queen::Logicinline
joeResponse(int i) const (defined in Queen::Logic)Queen::Logic
joeScale() const (defined in Queen::Logic)Queen::Logicinline
joeScale(uint16 scale) (defined in Queen::Logic)Queen::Logicinline
joeUseClothes(bool showCut)Queen::Logic
joeUseDress(bool showCut)Queen::Logic
joeUseUnderwear()Queen::Logic
joeWalk() const (defined in Queen::Logic)Queen::Logicinline
joeWalk(JoeWalkMode walking) (defined in Queen::Logic)Queen::Logic
joeX() const (defined in Queen::Logic)Queen::Logicinline
joeY() const (defined in Queen::Logic)Queen::Logicinline
loadJoeBanks(const char *animBank, const char *standBank)Queen::Logic
loadState(uint32 ver, byte *&ptr) (defined in Queen::Logic)Queen::Logic
Logic(QueenEngine *vm) (defined in Queen::Logic)Queen::Logic
makeJoeSpeak(uint16 descNum, bool objectType=false) (defined in Queen::Logic)Queen::Logic
makePersonSpeak(const char *sentence, Person *person, const char *voiceFilePrefix) (defined in Queen::Logic)Queen::Logic
newRoom() const (defined in Queen::Logic)Queen::Logicinline
newRoom(uint16 room) (defined in Queen::Logic)Queen::Logicinline
nextInventoryItem(int16 first) const (defined in Queen::Logic)Queen::Logic
numItemsInventory() const (defined in Queen::Logic)Queen::Logic
objectCopy(int dummyObjectIndex, int objectIndex)Queen::Logic
objectData(int index) const (defined in Queen::Logic)Queen::Logicinline
objectDescription(uint16 objNum) const (defined in Queen::Logic)Queen::Logicinline
objectDescriptionCount() const (defined in Queen::Logic)Queen::Logicinline
objectForPerson(uint16 bobnum) const (defined in Queen::Logic)Queen::Logic
objectName(uint16 objNum) const (defined in Queen::Logic)Queen::Logic
objectTextualDescription(uint16 objNum) const (defined in Queen::Logic)Queen::Logic
oldRoom() const (defined in Queen::Logic)Queen::Logicinline
oldRoom(uint16 room) (defined in Queen::Logic)Queen::Logicinline
playCutaway(const char *cutFile, char *next=NULL)Queen::Logic
prevFacing (defined in Queen::Logic)Queen::Logic
previousInventoryItem(int16 first) const (defined in Queen::Logic)Queen::Logic
readQueenJas() (defined in Queen::Logic)Queen::Logicprotected
removeDuplicateItems() (defined in Queen::Logic)Queen::Logic
removeHotelItemsFromInventory() (defined in Queen::Logic)Queen::Logic
roomData(int room) const (defined in Queen::Logic)Queen::Logicinline
roomName(uint16 roomNum) const (defined in Queen::Logic)Queen::Logic
saveState(byte *&ptr) (defined in Queen::Logic)Queen::Logic
scale (defined in Queen::Logic)Queen::Logic
sceneReset()Queen::Logicinline
sceneStart()Queen::Logic
sceneStop()Queen::Logic
setupJoe()Queen::Logic
setupJoeInRoom(bool autoPosition, uint16 scale)Queen::Logic
setupRestoredGame()Queen::Logic
setupRoom(const char *room, int comPanel, bool inCutaway) (defined in Queen::Logic)Queen::Logic
setupSpecialMoveTable()=0 (defined in Queen::Logic)Queen::Logicprotectedpure virtual
SpecialMoveProc typedef (defined in Queen::Logic)Queen::Logic
start() (defined in Queen::Logic)Queen::Logic
startCredits(const char *filename) (defined in Queen::Logic)Queen::Logic
startDialogue(const char *dlgFile, int personInRoom, char *cutaway)Queen::Logic
stopCredits() (defined in Queen::Logic)Queen::Logic
TALK_SELECTED_COUNT enum value (defined in Queen::Logic)Queen::Logic
talkSelected(int index) (defined in Queen::Logic)Queen::Logicinline
update() (defined in Queen::Logic)Queen::Logic
useJournal()=0Queen::Logicpure virtual
verbName(Verb v) const (defined in Queen::Logic)Queen::Logic
walk (defined in Queen::Logic)Queen::Logic
walkOffCount() const (defined in Queen::Logic)Queen::Logicinline
walkOffData(int index) const (defined in Queen::Logic)Queen::Logicinline
walkOffPointForObject(int16 obj) const (defined in Queen::Logic)Queen::Logic
x (defined in Queen::Logic)Queen::Logic
y (defined in Queen::Logic)Queen::Logic
~Logic() (defined in Queen::Logic)Queen::Logicvirtual