ScummVM API documentation
ui_input_box.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_ui_inputbox_H
23 #define BLADERUNNER_ui_inputbox_H
24 
25 #include "bladerunner/ui/ui_component.h"
26 
27 #include "common/rect.h"
28 #include "common/str.h"
29 
30 namespace BladeRunner {
31 
32 class UIInputBox : public UIComponent {
33  UIComponentCallback *_valueChangedCallback;
34  void *_callbackData;
35 
36  bool _isVisible;
37  Common::Rect _rect;
38 
39  uint _maxLength;
40  Common::String _text;
41 
42  bool _cursorIsVisible;
43 
44  uint32 _timeLast;
45 
46 public:
47  UIInputBox(BladeRunnerEngine *vm, UIComponentCallback *valueChangedCallback, void *callbackData, Common::Rect rect, int maxLength, const Common::String &text);
48 
49  void draw(Graphics::Surface &surface) override;
50 
51  void setText(const Common::String &text);
52  const Common::String &getText();
53 
54  void show();
55  void hide();
56 
57  void handleKeyDown(const Common::KeyState &kbd) override;
58  void handleCustomEventStart(const Common::Event &evt) override;
59 
60 private:
61  bool getValidChar(const uint16 &kc16bit, uint8 &kc8bit);
62  bool charIsValid(const uint8 &kc16bit);
63 };
64 
65 } // End of namespace BladeRunner
66 
67 #endif
Definition: ui_input_box.h:32
Definition: str.h:59
Definition: surface.h:67
Definition: actor.h:31
Definition: rect.h:144
Definition: events.h:199
Definition: keyboard.h:294
Definition: ui_component.h:40
Definition: bladerunner.h:113