This is the complete list of members for LastExpress::SaveLoad, including all inherited members.
clear(bool clearStream=false) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
create(const Common::String &target, GameId id) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
getChapter(uint32 index) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | inline |
getFilename(const Common::String &target, GameId slot) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
getLastSavegameTicks() const (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | inline |
getTime(uint32 index) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | inline |
getValue(uint32 index) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | inline |
init(const Common::String &target, GameId id, bool resetHeaders) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
isGameFinished(uint32 menuIndex, uint32 savegameIndex) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
isSavegamePresent(const Common::String &target, GameId id) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
isSavegameValid(const Common::String &target, GameId id) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
kMaximumSaveSlots (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
list(const MetaEngine *metaEngine, const Common::String &target) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
loadGame(uint32 index) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
loadLastGame() (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
loadVolumeBrightness() (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
openForLoading(const Common::String &target, GameId slot) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
openForSaving(const Common::String &target, GameId slot) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
remove(const Common::String &target, GameId slot) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | static |
saveGame(SavegameType type, EntityIndex entity, uint32 value) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
SaveLoad(LastExpressEngine *engine) (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
saveVolumeBrightness() (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad | |
~SaveLoad() (defined in LastExpress::SaveLoad) | LastExpress::SaveLoad |