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| CStaticMapFeature (TilePoint where, int16 inWorld, const char *desc, int16 bColor) |
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| virtual void | blit (gPort &tp, int32 x, int32 y) |
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| virtual void | update () |
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| virtual bool | isHit (TilePoint disp, TilePoint mouse) |
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| CMapFeature (TilePoint where, int16 inWorld, const char *desc) |
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void | expose (bool canSee=true) |
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void | draw (TileRegion tr, int16 inWorld, TilePoint bc, gPort &tport) |
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bool | hitCheck (TileRegion vr, int16 inWorld, TilePoint bc, TilePoint cp) |
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int16 | getWorld () |
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int16 | getU () |
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int16 | getV () |
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TilePoint | getLocation () |
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char * | getText () |
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virtual void | blit (gPort &tp, int32 x, int32 y)=0 |
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virtual bool | isHit (TilePoint disp, TilePoint mouse)=0 |
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virtual void | update ()=0 |
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◆ blit()
| virtual void Saga2::CStaticMapFeature::blit |
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gPort & |
tp, |
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int32 |
x, |
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int32 |
y |
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◆ update()
| virtual void Saga2::CStaticMapFeature::update |
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inlinevirtual |
◆ isHit()
The documentation for this class was generated from the following file: