ScummVM API documentation
kia_section_save.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_KIA_SECTION_SAVE_H
23 #define BLADERUNNER_KIA_SECTION_SAVE_H
24 
25 #include "bladerunner/ui/kia_section_base.h"
26 
27 #include "common/scummsys.h"
28 #include "common/str.h"
29 
30 #include "engines/savestate.h"
31 
32 namespace Graphics {
33 struct Surface;
34 }
35 
36 namespace BladeRunner {
37 
38 class UIContainer;
39 class UIScrollBox;
40 class UIInputBox;
41 class UIImagePicker;
42 
44  enum State {
45  kStateNormal = 0,
46  kStateOverwrite = 1,
47  kStateDelete = 2
48  };
49 
50  UIContainer *_uiContainer;
51  UIScrollBox *_scrollBox;
52  UIInputBox *_inputBox;
53  UIImagePicker *_buttons;
54 
55  uint32 _timeLast;
56  uint32 _timeLeft;
57 
58  SaveStateList _saveList;
59 
60  State _state;
61 
62  int _mouseX;
63  int _mouseY;
64 
65  int _hoveredLineId;
66  int _displayingLineId;
67  int _selectedLineId;
68  int _newSaveLineId;
69 
70 public:
72  ~KIASectionSave() override;
73 
74  void open() override;
75  void close() override;
76 
77  void draw(Graphics::Surface &surface) override;
78 
79  void handleKeyUp(const Common::KeyState &kbd) override;
80  void handleKeyDown(const Common::KeyState &kbd) override;
81  void handleMouseMove(int mouseX, int mouseY) override;
82  void handleMouseDown(bool mainButton) override;
83  void handleMouseUp(bool mainButton) override;
84  void handleMouseScroll(int direction) override;
85 
86  void handleCustomEventStart(const Common::Event &evt) override;
87  void handleCustomEventStop(const Common::Event &evt) override;
88 private:
89  static void scrollBoxCallback(void *callbackData, void *source, int lineData, int mouseButton);
90  static void inputBoxCallback(void *callbackData, void *source);
91 
92  static void onButtonHovered(int buttonId, void *callbackData);
93  // NOTE: Renamed the method from onButtonPressed() to onKSSButtonPressed(),
94  // since this static method hides the virtual method of KIASectionBase (which is not static and has different signature)
95  static void onKSSButtonPressed(int buttonId, void *callbackData);
96 
97  void changeState(State state);
98  void save();
99  void deleteSave();
100 };
101 
102 } // End of namespace BladeRunner
103 
104 #endif
Definition: ui_input_box.h:32
Definition: surface.h:67
Definition: actor.h:31
Definition: kia_section_save.h:43
Definition: ui_container.h:33
Definition: kia_section_base.h:40
Definition: events.h:199
Definition: formatinfo.h:28
Definition: ui_image_picker.h:40
Definition: keyboard.h:294
Definition: bladerunner.h:113
Definition: ui_scroll_box.h:36