_alpha1 (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_alpha2 (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_angVelocity (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_border (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_creationTime (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_exponentialGrowth (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_growthRate (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_isDead (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_lifeTime (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_pos (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_posZ (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_rotation (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_scale (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_sprite (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_state (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
_velocity (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
display(PartEmitter *emitter) (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
fadeIn(uint32 currentTime, int fadeTime) (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
fadeOut(uint32 currentTime, int fadeTime) (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
PARTICLE_FADEIN enum value (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
PARTICLE_FADEOUT enum value (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
PARTICLE_NORMAL enum value (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
PartParticle(BaseGame *inGame) (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
persist(BasePersistenceManager *PersistMgr) override (defined in Wintermute::PartParticle) | Wintermute::PartParticle | virtual |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
setSprite(const Common::String &filename) (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
TParticleState enum name (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
update(PartEmitter *emitter, uint32 currentTime, uint32 timerDelta) (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~PartParticle() override (defined in Wintermute::PartParticle) | Wintermute::PartParticle | |