ScummVM API documentation
Wintermute::PartParticle Member List
This is the complete list of members for
Wintermute::PartParticle
, including all inherited members.
_alpha1
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_alpha2
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_angVelocity
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_border
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_creationTime
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_editorProps
(defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
protected
_editorPropsIter
(defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
protected
_exponentialGrowth
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_gameRef
(defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
_growthRate
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_isDead
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_lifeTime
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_persistable
(defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
_pos
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_posZ
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_rotation
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_scale
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_sprite
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_state
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
_velocity
(defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
BaseClass
(TDynamicConstructor, TDynamicConstructor) (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
inline
BaseClass
() (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
BaseClass
(BaseGame *GameOwner) (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
display
(PartEmitter *emitter) (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
fadeIn
(uint32 currentTime, int fadeTime) (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
fadeOut
(uint32 currentTime, int fadeTime) (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
getClassName
() (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
inline
virtual
getEditorProp
(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
parseEditorProperty
(char *buffer, bool complete=true) (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
PARTICLE_FADEIN
enum value (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
PARTICLE_FADEOUT
enum value (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
PARTICLE_NORMAL
enum value (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
PartParticle
(BaseGame *inGame) (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
persist
(BasePersistenceManager *PersistMgr) override (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
virtual
saveAsText
(BaseDynamicBuffer *buffer, int indent=0) (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
virtual
setEditorProp
(const Common::String &propName, const Common::String &propValue) (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
setSprite
(const Common::String &filename) (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
TParticleState
enum name (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
update
(PartEmitter *emitter, uint32 currentTime, uint32 timerDelta) (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
~BaseClass
() (defined in
Wintermute::BaseClass
)
Wintermute::BaseClass
virtual
~PartParticle
() override (defined in
Wintermute::PartParticle
)
Wintermute::PartParticle
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