Public Types | |
enum | TParticleState { PARTICLE_NORMAL, PARTICLE_FADEIN, PARTICLE_FADEOUT } |
Public Member Functions | |
PartParticle (BaseGame *inGame) | |
bool | update (PartEmitter *emitter, uint32 currentTime, uint32 timerDelta) |
bool | display (PartEmitter *emitter) |
bool | setSprite (const Common::String &filename) |
bool | fadeIn (uint32 currentTime, int fadeTime) |
bool | fadeOut (uint32 currentTime, int fadeTime) |
bool | persist (BasePersistenceManager *PersistMgr) override |
Public Member Functions inherited from Wintermute::BaseClass | |
bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
BaseClass (TDynamicConstructor, TDynamicConstructor) | |
bool | parseEditorProperty (char *buffer, bool complete=true) |
virtual bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) |
BaseClass (BaseGame *GameOwner) | |
virtual const char * | getClassName () |
Public Attributes | |
float | _growthRate |
bool | _exponentialGrowth |
float | _rotation |
float | _angVelocity |
int32 | _alpha1 |
int32 | _alpha2 |
Rect32 | _border |
Vector2 | _pos |
float | _posZ |
Vector2 | _velocity |
float | _scale |
BaseSprite * | _sprite |
uint32 | _creationTime |
int32 | _lifeTime |
bool | _isDead |
TParticleState | _state |
Public Attributes inherited from Wintermute::BaseClass | |
bool | _persistable |
BaseGame * | _gameRef |
Additional Inherited Members | |
Protected Attributes inherited from Wintermute::BaseClass | |
Common::HashMap< Common::String, Common::String > | _editorProps |
Common::HashMap< Common::String, Common::String >::iterator | _editorPropsIter |