22#ifndef SWORD1_OBJECT_H
23#define SWORD1_OBJECT_H
25#include "common/scummsys.h"
29#define O_TOTAL_EVENTS 5
30#define O_WALKANIM_SIZE 600
31#define O_GRID_SIZE 200
32#define EXTRA_GRID_SIZE 20
34#include "common/pack-start.h"
41#define TOTAL_script_levels 5
45 int32 o_script_id[TOTAL_script_levels];
46 int32 o_script_pc[TOTAL_script_levels];
85 int32 o_get_to_script;
101 int32 o_anim_resource;
113 int32 o_mega_resource;
114 int32 o_walk_resource;
120#include "common/pack-end.h"
Definition: animation.h:38