ScummVM API documentation
Made::GameDatabase Member List

This is the complete list of members for Made::GameDatabase, including all inherited members.

_filename (defined in Made::GameDatabase)Made::GameDatabaseprotected
_gameState (defined in Made::GameDatabase)Made::GameDatabaseprotected
_gameStateSize (defined in Made::GameDatabase)Made::GameDatabaseprotected
_isRedSource (defined in Made::GameDatabase)Made::GameDatabaseprotected
_mainCodeObjectIndex (defined in Made::GameDatabase)Made::GameDatabaseprotected
_objectPropertyCache (defined in Made::GameDatabase)Made::GameDatabaseprotected
_objects (defined in Made::GameDatabase)Made::GameDatabaseprotected
_redFilename (defined in Made::GameDatabase)Made::GameDatabaseprotected
_vm (defined in Made::GameDatabase)Made::GameDatabaseprotected
dumpObject(int16 index) (defined in Made::GameDatabase)Made::GameDatabase
findObjectProperty(int16 objectIndex, int16 propertyId, int16 &propertyFlag)=0 (defined in Made::GameDatabase)Made::GameDatabasepure virtual
findObjectPropertyCached(int16 objectIndex, int16 propertyId, int16 &propertyFlag) (defined in Made::GameDatabase)Made::GameDatabase
GameDatabase(MadeEngine *vm) (defined in Made::GameDatabase)Made::GameDatabase
getMainCodeObjectIndex() const (defined in Made::GameDatabase)Made::GameDatabaseinline
getObject(int16 index) const (defined in Made::GameDatabase)Made::GameDatabaseinline
getObjectCount() const (defined in Made::GameDatabase)Made::GameDatabaseinline
getObjectProperty(int16 objectIndex, int16 propertyId) (defined in Made::GameDatabase)Made::GameDatabase
getObjectString(int16 index) (defined in Made::GameDatabase)Made::GameDatabase
getSavegameDescription(const char *filename, Common::String &description, int16 version)=0 (defined in Made::GameDatabase)Made::GameDatabasepure virtual
getString(uint16 offset)=0 (defined in Made::GameDatabase)Made::GameDatabasepure virtual
getVar(int16 index) (defined in Made::GameDatabase)Made::GameDatabase
load(Common::SeekableReadStream &sourceS)=0 (defined in Made::GameDatabase)Made::GameDatabaseprotectedpure virtual
loadgame(const char *filename, int16 version)=0 (defined in Made::GameDatabase)Made::GameDatabasepure virtual
ObjectPropertyCacheMap typedef (defined in Made::GameDatabase)Made::GameDatabaseprotected
open(const char *filename) (defined in Made::GameDatabase)Made::GameDatabase
openFromRed(const char *redFilename, const char *filename) (defined in Made::GameDatabase)Made::GameDatabase
reload() (defined in Made::GameDatabase)Made::GameDatabase
reloadFromStream(Common::SeekableReadStream &sourceS)=0 (defined in Made::GameDatabase)Made::GameDatabaseprotectedpure virtual
savegame(const char *filename, const char *description, int16 version)=0 (defined in Made::GameDatabase)Made::GameDatabasepure virtual
setObjectProperty(int16 objectIndex, int16 propertyId, int16 value) (defined in Made::GameDatabase)Made::GameDatabase
setObjectString(int16 index, const char *str) (defined in Made::GameDatabase)Made::GameDatabase
setVar(int16 index, int16 value) (defined in Made::GameDatabase)Made::GameDatabase
~GameDatabase() (defined in Made::GameDatabase)Made::GameDatabasevirtual