This is the complete list of members for Made::GameDatabase, including all inherited members.
| _filename (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _gameState (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _gameStateSize (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _isRedSource (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _mainCodeObjectIndex (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _objectPropertyCache (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _objects (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _redFilename (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| _vm (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| dumpObject(int16 index) (defined in Made::GameDatabase) | Made::GameDatabase | |
| findObjectProperty(int16 objectIndex, int16 propertyId, int16 &propertyFlag)=0 (defined in Made::GameDatabase) | Made::GameDatabase | pure virtual |
| findObjectPropertyCached(int16 objectIndex, int16 propertyId, int16 &propertyFlag) (defined in Made::GameDatabase) | Made::GameDatabase | |
| GameDatabase(MadeEngine *vm) (defined in Made::GameDatabase) | Made::GameDatabase | |
| getMainCodeObjectIndex() const (defined in Made::GameDatabase) | Made::GameDatabase | inline |
| getObject(int16 index) const (defined in Made::GameDatabase) | Made::GameDatabase | inline |
| getObjectCount() const (defined in Made::GameDatabase) | Made::GameDatabase | inline |
| getObjectProperty(int16 objectIndex, int16 propertyId) (defined in Made::GameDatabase) | Made::GameDatabase | |
| getObjectString(int16 index) (defined in Made::GameDatabase) | Made::GameDatabase | |
| getSavegameDescription(const char *filename, Common::String &description, int16 version)=0 (defined in Made::GameDatabase) | Made::GameDatabase | pure virtual |
| getString(uint16 offset)=0 (defined in Made::GameDatabase) | Made::GameDatabase | pure virtual |
| getVar(int16 index) (defined in Made::GameDatabase) | Made::GameDatabase | |
| load(Common::SeekableReadStream &sourceS)=0 (defined in Made::GameDatabase) | Made::GameDatabase | protectedpure virtual |
| loadgame(const char *filename, int16 version)=0 (defined in Made::GameDatabase) | Made::GameDatabase | pure virtual |
| ObjectPropertyCacheMap typedef (defined in Made::GameDatabase) | Made::GameDatabase | protected |
| open(const char *filename) (defined in Made::GameDatabase) | Made::GameDatabase | |
| openFromRed(const char *redFilename, const char *filename) (defined in Made::GameDatabase) | Made::GameDatabase | |
| reload() (defined in Made::GameDatabase) | Made::GameDatabase | |
| reloadFromStream(Common::SeekableReadStream &sourceS)=0 (defined in Made::GameDatabase) | Made::GameDatabase | protectedpure virtual |
| savegame(const char *filename, const char *description, int16 version)=0 (defined in Made::GameDatabase) | Made::GameDatabase | pure virtual |
| setObjectProperty(int16 objectIndex, int16 propertyId, int16 value) (defined in Made::GameDatabase) | Made::GameDatabase | |
| setObjectString(int16 index, const char *str) (defined in Made::GameDatabase) | Made::GameDatabase | |
| setVar(int16 index, int16 value) (defined in Made::GameDatabase) | Made::GameDatabase | |
| ~GameDatabase() (defined in Made::GameDatabase) | Made::GameDatabase | virtual |