22 #ifndef TWINE_FLAMOVIES_H 23 #define TWINE_FLAMOVIES_H 25 #include "common/memstream.h" 26 #include "common/scummsys.h" 27 #include "common/file.h" 28 #include "graphics/palette.h" 33 #define FLASCREEN_WIDTH 320 35 #define FLASCREEN_HEIGHT 200 54 int32 offsetNextFrame = 0;
68 int32 _fadeOutFrames = 0;
69 bool _flagFirst =
false;
73 uint8 _flaBuffer[FLASCREEN_WIDTH * FLASCREEN_HEIGHT] {0};
76 int32 _samplesInFla = 0;
90 void drawNextFrameFla();
92 void prepareGIF(
int index);
93 void playGIFMovie(
const char *flaName);
95 bool playSmkMovie(
const char *name,
int index);
105 bool playMovie(
const char *name);
Definition: achievements_tables.h:27
Definition: memstream.h:43
Simple class for handling a palette data.
Definition: palette.h:45