ScummVM API documentation
Illusions::Actor Member List
This is the complete list of members for
Illusions::Actor
, including all inherited members.
_actorIndex
(defined in
Illusions::Actor
)
Illusions::Actor
_choiceJumpOffs
(defined in
Illusions::Actor
)
Illusions::Actor
_color
(defined in
Illusions::Actor
)
Illusions::Actor
_controlRoutine
(defined in
Illusions::Actor
)
Illusions::Actor
_defaultSequences
(defined in
Illusions::Actor
)
Illusions::Actor
_drawFlags
(defined in
Illusions::Actor
)
Illusions::Actor
_entryTblPtr
(defined in
Illusions::Actor
)
Illusions::Actor
_facing
(defined in
Illusions::Actor
)
Illusions::Actor
_flags
(defined in
Illusions::Actor
)
Illusions::Actor
_fontId
(defined in
Illusions::Actor
)
Illusions::Actor
_frameIndex
(defined in
Illusions::Actor
)
Illusions::Actor
_frames
(defined in
Illusions::Actor
)
Illusions::Actor
_linkIndex
(defined in
Illusions::Actor
)
Illusions::Actor
_linkIndex2
(defined in
Illusions::Actor
)
Illusions::Actor
_namedPoints
(defined in
Illusions::Actor
)
Illusions::Actor
_newFrameIndex
(defined in
Illusions::Actor
)
Illusions::Actor
_notifyId3C
(defined in
Illusions::Actor
)
Illusions::Actor
_notifyThreadId1
(defined in
Illusions::Actor
)
Illusions::Actor
_notifyThreadId2
(defined in
Illusions::Actor
)
Illusions::Actor
_parentObjectId
(defined in
Illusions::Actor
)
Illusions::Actor
_pathAngle
(defined in
Illusions::Actor
)
Illusions::Actor
_pathCtrX
(defined in
Illusions::Actor
)
Illusions::Actor
_pathCtrY
(defined in
Illusions::Actor
)
Illusions::Actor
_pathFlag50
(defined in
Illusions::Actor
)
Illusions::Actor
_pathInitialPos
(defined in
Illusions::Actor
)
Illusions::Actor
_pathInitialPosFlag
(defined in
Illusions::Actor
)
Illusions::Actor
_pathNode
(defined in
Illusions::Actor
)
Illusions::Actor
_pathPointIndex
(defined in
Illusions::Actor
)
Illusions::Actor
_pathPoints
(defined in
Illusions::Actor
)
Illusions::Actor
_pathPointsCount
(defined in
Illusions::Actor
)
Illusions::Actor
_pathWalkPoints
(defined in
Illusions::Actor
)
Illusions::Actor
_pathWalkRects
(defined in
Illusions::Actor
)
Illusions::Actor
_pauseCtr
(defined in
Illusions::Actor
)
Illusions::Actor
_position
(defined in
Illusions::Actor
)
Illusions::Actor
_position2
(defined in
Illusions::Actor
)
Illusions::Actor
_posXShl
(defined in
Illusions::Actor
)
Illusions::Actor
_posYShl
(defined in
Illusions::Actor
)
Illusions::Actor
_priorityLayer
(defined in
Illusions::Actor
)
Illusions::Actor
_regionIndex
(defined in
Illusions::Actor
)
Illusions::Actor
_regionLayer
(defined in
Illusions::Actor
)
Illusions::Actor
_scale
(defined in
Illusions::Actor
)
Illusions::Actor
_scaleLayer
(defined in
Illusions::Actor
)
Illusions::Actor
_seqCodeIp
(defined in
Illusions::Actor
)
Illusions::Actor
_seqCodeValue1
(defined in
Illusions::Actor
)
Illusions::Actor
_seqCodeValue2
(defined in
Illusions::Actor
)
Illusions::Actor
_seqCodeValue3
(defined in
Illusions::Actor
)
Illusions::Actor
_seqStack
(defined in
Illusions::Actor
)
Illusions::Actor
_seqStackCount
(defined in
Illusions::Actor
)
Illusions::Actor
_sequenceId
(defined in
Illusions::Actor
)
Illusions::Actor
_spriteFlags
(defined in
Illusions::Actor
)
Illusions::Actor
_subobjects
(defined in
Illusions::Actor
)
Illusions::Actor
_surface
(defined in
Illusions::Actor
)
Illusions::Actor
_surfInfo
(defined in
Illusions::Actor
)
Illusions::Actor
_vm
(defined in
Illusions::Actor
)
Illusions::Actor
_walkCallerThreadId1
(defined in
Illusions::Actor
)
Illusions::Actor
Actor
(IllusionsEngine *vm) (defined in
Illusions::Actor
)
Illusions::Actor
createSurface
(SurfInfo &surfInfo) (defined in
Illusions::Actor
)
Illusions::Actor
destroySurface
() (defined in
Illusions::Actor
)
Illusions::Actor
findNamedPoint
(uint32 namedPointId, Common::Point &pt) (defined in
Illusions::Actor
)
Illusions::Actor
initSequenceStack
() (defined in
Illusions::Actor
)
Illusions::Actor
pause
() (defined in
Illusions::Actor
)
Illusions::Actor
popSequenceStack
() (defined in
Illusions::Actor
)
Illusions::Actor
pushSequenceStack
(int16 value) (defined in
Illusions::Actor
)
Illusions::Actor
runControlRoutine
(Control *control, uint32 deltaTime) (defined in
Illusions::Actor
)
Illusions::Actor
setControlRoutine
(ActorControlRoutine *controlRoutine) (defined in
Illusions::Actor
)
Illusions::Actor
unpause
() (defined in
Illusions::Actor
)
Illusions::Actor
~Actor
() (defined in
Illusions::Actor
)
Illusions::Actor
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