_actorIndex (defined in Illusions::Actor) | Illusions::Actor | |
_choiceJumpOffs (defined in Illusions::Actor) | Illusions::Actor | |
_color (defined in Illusions::Actor) | Illusions::Actor | |
_controlRoutine (defined in Illusions::Actor) | Illusions::Actor | |
_defaultSequences (defined in Illusions::Actor) | Illusions::Actor | |
_drawFlags (defined in Illusions::Actor) | Illusions::Actor | |
_entryTblPtr (defined in Illusions::Actor) | Illusions::Actor | |
_facing (defined in Illusions::Actor) | Illusions::Actor | |
_flags (defined in Illusions::Actor) | Illusions::Actor | |
_fontId (defined in Illusions::Actor) | Illusions::Actor | |
_frameIndex (defined in Illusions::Actor) | Illusions::Actor | |
_frames (defined in Illusions::Actor) | Illusions::Actor | |
_linkIndex (defined in Illusions::Actor) | Illusions::Actor | |
_linkIndex2 (defined in Illusions::Actor) | Illusions::Actor | |
_namedPoints (defined in Illusions::Actor) | Illusions::Actor | |
_newFrameIndex (defined in Illusions::Actor) | Illusions::Actor | |
_notifyId3C (defined in Illusions::Actor) | Illusions::Actor | |
_notifyThreadId1 (defined in Illusions::Actor) | Illusions::Actor | |
_notifyThreadId2 (defined in Illusions::Actor) | Illusions::Actor | |
_parentObjectId (defined in Illusions::Actor) | Illusions::Actor | |
_pathAngle (defined in Illusions::Actor) | Illusions::Actor | |
_pathCtrX (defined in Illusions::Actor) | Illusions::Actor | |
_pathCtrY (defined in Illusions::Actor) | Illusions::Actor | |
_pathFlag50 (defined in Illusions::Actor) | Illusions::Actor | |
_pathInitialPos (defined in Illusions::Actor) | Illusions::Actor | |
_pathInitialPosFlag (defined in Illusions::Actor) | Illusions::Actor | |
_pathNode (defined in Illusions::Actor) | Illusions::Actor | |
_pathPointIndex (defined in Illusions::Actor) | Illusions::Actor | |
_pathPoints (defined in Illusions::Actor) | Illusions::Actor | |
_pathPointsCount (defined in Illusions::Actor) | Illusions::Actor | |
_pathWalkPoints (defined in Illusions::Actor) | Illusions::Actor | |
_pathWalkRects (defined in Illusions::Actor) | Illusions::Actor | |
_pauseCtr (defined in Illusions::Actor) | Illusions::Actor | |
_position (defined in Illusions::Actor) | Illusions::Actor | |
_position2 (defined in Illusions::Actor) | Illusions::Actor | |
_posXShl (defined in Illusions::Actor) | Illusions::Actor | |
_posYShl (defined in Illusions::Actor) | Illusions::Actor | |
_priorityLayer (defined in Illusions::Actor) | Illusions::Actor | |
_regionIndex (defined in Illusions::Actor) | Illusions::Actor | |
_regionLayer (defined in Illusions::Actor) | Illusions::Actor | |
_scale (defined in Illusions::Actor) | Illusions::Actor | |
_scaleLayer (defined in Illusions::Actor) | Illusions::Actor | |
_seqCodeIp (defined in Illusions::Actor) | Illusions::Actor | |
_seqCodeValue1 (defined in Illusions::Actor) | Illusions::Actor | |
_seqCodeValue2 (defined in Illusions::Actor) | Illusions::Actor | |
_seqCodeValue3 (defined in Illusions::Actor) | Illusions::Actor | |
_seqStack (defined in Illusions::Actor) | Illusions::Actor | |
_seqStackCount (defined in Illusions::Actor) | Illusions::Actor | |
_sequenceId (defined in Illusions::Actor) | Illusions::Actor | |
_spriteFlags (defined in Illusions::Actor) | Illusions::Actor | |
_subobjects (defined in Illusions::Actor) | Illusions::Actor | |
_surface (defined in Illusions::Actor) | Illusions::Actor | |
_surfInfo (defined in Illusions::Actor) | Illusions::Actor | |
_vm (defined in Illusions::Actor) | Illusions::Actor | |
_walkCallerThreadId1 (defined in Illusions::Actor) | Illusions::Actor | |
Actor(IllusionsEngine *vm) (defined in Illusions::Actor) | Illusions::Actor | |
createSurface(SurfInfo &surfInfo) (defined in Illusions::Actor) | Illusions::Actor | |
destroySurface() (defined in Illusions::Actor) | Illusions::Actor | |
findNamedPoint(uint32 namedPointId, Common::Point &pt) (defined in Illusions::Actor) | Illusions::Actor | |
initSequenceStack() (defined in Illusions::Actor) | Illusions::Actor | |
pause() (defined in Illusions::Actor) | Illusions::Actor | |
popSequenceStack() (defined in Illusions::Actor) | Illusions::Actor | |
pushSequenceStack(int16 value) (defined in Illusions::Actor) | Illusions::Actor | |
runControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::Actor) | Illusions::Actor | |
setControlRoutine(ActorControlRoutine *controlRoutine) (defined in Illusions::Actor) | Illusions::Actor | |
unpause() (defined in Illusions::Actor) | Illusions::Actor | |
~Actor() (defined in Illusions::Actor) | Illusions::Actor | |