ScummVM API documentation
Illusions::Actor Member List

This is the complete list of members for Illusions::Actor, including all inherited members.

_actorIndex (defined in Illusions::Actor)Illusions::Actor
_choiceJumpOffs (defined in Illusions::Actor)Illusions::Actor
_color (defined in Illusions::Actor)Illusions::Actor
_controlRoutine (defined in Illusions::Actor)Illusions::Actor
_defaultSequences (defined in Illusions::Actor)Illusions::Actor
_drawFlags (defined in Illusions::Actor)Illusions::Actor
_entryTblPtr (defined in Illusions::Actor)Illusions::Actor
_facing (defined in Illusions::Actor)Illusions::Actor
_flags (defined in Illusions::Actor)Illusions::Actor
_fontId (defined in Illusions::Actor)Illusions::Actor
_frameIndex (defined in Illusions::Actor)Illusions::Actor
_frames (defined in Illusions::Actor)Illusions::Actor
_linkIndex (defined in Illusions::Actor)Illusions::Actor
_linkIndex2 (defined in Illusions::Actor)Illusions::Actor
_namedPoints (defined in Illusions::Actor)Illusions::Actor
_newFrameIndex (defined in Illusions::Actor)Illusions::Actor
_notifyId3C (defined in Illusions::Actor)Illusions::Actor
_notifyThreadId1 (defined in Illusions::Actor)Illusions::Actor
_notifyThreadId2 (defined in Illusions::Actor)Illusions::Actor
_parentObjectId (defined in Illusions::Actor)Illusions::Actor
_pathAngle (defined in Illusions::Actor)Illusions::Actor
_pathCtrX (defined in Illusions::Actor)Illusions::Actor
_pathCtrY (defined in Illusions::Actor)Illusions::Actor
_pathFlag50 (defined in Illusions::Actor)Illusions::Actor
_pathInitialPos (defined in Illusions::Actor)Illusions::Actor
_pathInitialPosFlag (defined in Illusions::Actor)Illusions::Actor
_pathNode (defined in Illusions::Actor)Illusions::Actor
_pathPointIndex (defined in Illusions::Actor)Illusions::Actor
_pathPoints (defined in Illusions::Actor)Illusions::Actor
_pathPointsCount (defined in Illusions::Actor)Illusions::Actor
_pathWalkPoints (defined in Illusions::Actor)Illusions::Actor
_pathWalkRects (defined in Illusions::Actor)Illusions::Actor
_pauseCtr (defined in Illusions::Actor)Illusions::Actor
_position (defined in Illusions::Actor)Illusions::Actor
_position2 (defined in Illusions::Actor)Illusions::Actor
_posXShl (defined in Illusions::Actor)Illusions::Actor
_posYShl (defined in Illusions::Actor)Illusions::Actor
_priorityLayer (defined in Illusions::Actor)Illusions::Actor
_regionIndex (defined in Illusions::Actor)Illusions::Actor
_regionLayer (defined in Illusions::Actor)Illusions::Actor
_scale (defined in Illusions::Actor)Illusions::Actor
_scaleLayer (defined in Illusions::Actor)Illusions::Actor
_seqCodeIp (defined in Illusions::Actor)Illusions::Actor
_seqCodeValue1 (defined in Illusions::Actor)Illusions::Actor
_seqCodeValue2 (defined in Illusions::Actor)Illusions::Actor
_seqCodeValue3 (defined in Illusions::Actor)Illusions::Actor
_seqStack (defined in Illusions::Actor)Illusions::Actor
_seqStackCount (defined in Illusions::Actor)Illusions::Actor
_sequenceId (defined in Illusions::Actor)Illusions::Actor
_spriteFlags (defined in Illusions::Actor)Illusions::Actor
_subobjects (defined in Illusions::Actor)Illusions::Actor
_surface (defined in Illusions::Actor)Illusions::Actor
_surfInfo (defined in Illusions::Actor)Illusions::Actor
_vm (defined in Illusions::Actor)Illusions::Actor
_walkCallerThreadId1 (defined in Illusions::Actor)Illusions::Actor
Actor(IllusionsEngine *vm) (defined in Illusions::Actor)Illusions::Actor
createSurface(SurfInfo &surfInfo) (defined in Illusions::Actor)Illusions::Actor
destroySurface() (defined in Illusions::Actor)Illusions::Actor
findNamedPoint(uint32 namedPointId, Common::Point &pt) (defined in Illusions::Actor)Illusions::Actor
initSequenceStack() (defined in Illusions::Actor)Illusions::Actor
pause() (defined in Illusions::Actor)Illusions::Actor
popSequenceStack() (defined in Illusions::Actor)Illusions::Actor
pushSequenceStack(int16 value) (defined in Illusions::Actor)Illusions::Actor
runControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::Actor)Illusions::Actor
setControlRoutine(ActorControlRoutine *controlRoutine) (defined in Illusions::Actor)Illusions::Actor
unpause() (defined in Illusions::Actor)Illusions::Actor
~Actor() (defined in Illusions::Actor)Illusions::Actor