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| Actor (IllusionsEngine *vm) |
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void | pause () |
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void | unpause () |
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void | createSurface (SurfInfo &surfInfo) |
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void | destroySurface () |
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void | initSequenceStack () |
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void | pushSequenceStack (int16 value) |
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int16 | popSequenceStack () |
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void | setControlRoutine (ActorControlRoutine *controlRoutine) |
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void | runControlRoutine (Control *control, uint32 deltaTime) |
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bool | findNamedPoint (uint32 namedPointId, Common::Point &pt) |
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IllusionsEngine * | _vm |
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byte | _drawFlags |
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uint | _spriteFlags |
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int | _pauseCtr |
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uint | _flags |
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int | _scale |
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int16 | _frameIndex |
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int16 | _newFrameIndex |
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SurfInfo | _surfInfo |
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Graphics::Surface * | _surface |
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FramesList * | _frames |
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NamedPoints * | _namedPoints |
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ScaleLayer * | _scaleLayer |
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PriorityLayer * | _priorityLayer |
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RegionLayer * | _regionLayer |
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PathWalkPoints * | _pathWalkPoints |
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PathWalkRects * | _pathWalkRects |
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uint | _seqStackCount |
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int16 | _seqStack [5] |
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Common::Point | _position |
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Common::Point | _position2 |
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uint | _facing |
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int | _regionIndex |
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uint32 | _fontId |
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int16 | _actorIndex |
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DefaultSequences | _defaultSequences |
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uint32 | _parentObjectId |
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int | _linkIndex |
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int | _linkIndex2 |
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uint32 | _subobjects [kSubObjectsCount] |
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uint32 | _notifyThreadId1 |
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uint32 | _notifyId3C |
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uint32 | _notifyThreadId2 |
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byte * | _entryTblPtr |
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ActorControlRoutine * | _controlRoutine |
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uint32 | _sequenceId |
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int | _seqCodeValue2 |
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byte * | _seqCodeIp |
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int | _seqCodeValue1 |
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int | _seqCodeValue3 |
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int | _pathCtrX |
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int | _pathCtrY |
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int | _pathAngle |
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int32 | _posXShl |
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int32 | _posYShl |
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uint | _pathPointIndex |
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uint | _pathPointsCount |
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Common::Point | _pathInitialPos |
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bool | _pathInitialPosFlag |
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bool | _pathFlag50 |
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PointArray * | _pathNode |
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uint | _pathPoints |
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uint32 | _walkCallerThreadId1 |
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RGB | _color |
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int16 | _choiceJumpOffs |
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The documentation for this class was generated from the following file: