ScummVM API documentation
Neverhood::Scene1004 Member List

This is the complete list of members for Neverhood::Scene1004, including all inherited members.

_asKlaymenLadderHands (defined in Neverhood::Scene1004)Neverhood::Scene1004protected
_asTrashCan (defined in Neverhood::Scene1004)Neverhood::Scene1004protected
_background (defined in Neverhood::Scene)Neverhood::Sceneprotected
_backgroundFileHash (defined in Neverhood::Scene)Neverhood::Sceneprotected
_canAcceptInput (defined in Neverhood::Scene)Neverhood::Sceneprotected
_collisionSprites (defined in Neverhood::Scene)Neverhood::Sceneprotected
_cursorFileHash (defined in Neverhood::Scene)Neverhood::Sceneprotected
_dataResource (defined in Neverhood::Scene)Neverhood::Sceneprotected
_doConvertMessages (defined in Neverhood::Scene)Neverhood::Sceneprotected
_entities (defined in Neverhood::Scene)Neverhood::Sceneprotected
_hitRectList (defined in Neverhood::Scene)Neverhood::Sceneprotected
_hitRects (defined in Neverhood::Scene)Neverhood::Sceneprotected
_isKlaymenBusy (defined in Neverhood::Scene)Neverhood::Sceneprotected
_isMessageListBusy (defined in Neverhood::Scene)Neverhood::Sceneprotected
_klaymen (defined in Neverhood::Scene)Neverhood::Sceneprotected
_messageHandlerCb (defined in Neverhood::Entity)Neverhood::Entityprotected
_messageHandlerCbName (defined in Neverhood::Entity)Neverhood::Entity
_messageList (defined in Neverhood::Scene)Neverhood::Sceneprotected
_messageList2 (defined in Neverhood::Scene)Neverhood::Sceneprotected
_messageListCount (defined in Neverhood::Scene)Neverhood::Sceneprotected
_messageListIndex (defined in Neverhood::Scene)Neverhood::Sceneprotected
_messageListStatus (defined in Neverhood::Scene)Neverhood::Sceneprotected
_messageValue (defined in Neverhood::Scene)Neverhood::Sceneprotected
_mouseClicked (defined in Neverhood::Scene)Neverhood::Sceneprotected
_mouseClickPos (defined in Neverhood::Scene)Neverhood::Sceneprotected
_mouseCursor (defined in Neverhood::Scene)Neverhood::Sceneprotected
_mouseCursorWasVisible (defined in Neverhood::Scene)Neverhood::Sceneprotected
_palette (defined in Neverhood::Scene)Neverhood::Sceneprotected
_paletteAreaStatus (defined in Neverhood::Scene1004)Neverhood::Scene1004protected
_parentModule (defined in Neverhood::Scene)Neverhood::Sceneprotected
_priority (defined in Neverhood::Entity)Neverhood::Entityprotected
_rectList (defined in Neverhood::Scene)Neverhood::Sceneprotected
_rectType (defined in Neverhood::Scene)Neverhood::Sceneprotected
_smackerPlayer (defined in Neverhood::Scene)Neverhood::Sceneprotected
_soundResources (defined in Neverhood::Entity)Neverhood::Entityprotected
_surfaces (defined in Neverhood::Scene)Neverhood::Sceneprotected
_updateHandlerCb (defined in Neverhood::Entity)Neverhood::Entityprotected
_updateHandlerCbName (defined in Neverhood::Entity)Neverhood::Entity
_vm (defined in Neverhood::Entity)Neverhood::Entityprotected
addBackground(Background *background) (defined in Neverhood::Scene)Neverhood::Scene
addCollisionSprite(Sprite *sprite) (defined in Neverhood::Scene)Neverhood::Scene
addEntity(Entity *entity) (defined in Neverhood::Scene)Neverhood::Scene
addSmackerPlayer(SmackerPlayer *smackerPlayer) (defined in Neverhood::Scene)Neverhood::Scene
addSprite(Sprite *sprite) (defined in Neverhood::Scene)Neverhood::Scene
addSurface(const Common::SharedPtr< BaseSurface > &surface) (defined in Neverhood::Scene)Neverhood::Scene
cancelMessageList() (defined in Neverhood::Scene)Neverhood::Sceneprotected
changeBackground(uint32 fileHash) (defined in Neverhood::Scene)Neverhood::Scene
changeMouseCursor(uint32 fileHash) (defined in Neverhood::Scene)Neverhood::Scene
checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32 messageParam) (defined in Neverhood::Scene)Neverhood::Scene
clearCollisionSprites() (defined in Neverhood::Scene)Neverhood::Sceneprotected
clearHitRects() (defined in Neverhood::Scene)Neverhood::Sceneprotected
clearRectList() (defined in Neverhood::Scene)Neverhood::Sceneprotected
convertMessageNum(uint32 messageNum) (defined in Neverhood::Scene)Neverhood::Sceneprotected
createSprite() (defined in Neverhood::Scene)Neverhood::Sceneinline
createSprite(Arg1 arg1) (defined in Neverhood::Scene)Neverhood::Sceneinline
createSprite(Arg1 arg1, Arg2 arg2) (defined in Neverhood::Scene)Neverhood::Sceneinline
createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) (defined in Neverhood::Scene)Neverhood::Sceneinline
createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) (defined in Neverhood::Scene)Neverhood::Sceneinline
createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) (defined in Neverhood::Scene)Neverhood::Sceneinline
createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) (defined in Neverhood::Scene)Neverhood::Sceneinline
deleteSoundResources() (defined in Neverhood::Entity)Neverhood::Entityprotected
deleteSprite(Sprite **sprite) (defined in Neverhood::Scene)Neverhood::Scene
draw() override (defined in Neverhood::Scene)Neverhood::Scenevirtual
Entity(NeverhoodEngine *vm, int priority) (defined in Neverhood::Entity)Neverhood::Entity
findHitRectAtPos(int16 x, int16 y) (defined in Neverhood::Scene)Neverhood::Scene
getBackgroundFileHash() const (defined in Neverhood::Scene)Neverhood::Sceneinline
getBackgroundY() (defined in Neverhood::Scene)Neverhood::Sceneinline
getCursorFileHash() const (defined in Neverhood::Scene)Neverhood::Sceneinline
getGlobalVar(uint32 nameHash) (defined in Neverhood::Entity)Neverhood::Entity
getPriority() const (defined in Neverhood::Entity)Neverhood::Entityinline
getSoundResource(uint index) (defined in Neverhood::Entity)Neverhood::Entityprotected
getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::Entity)Neverhood::Entity
handleMessage(int messageNum, const MessageParam &param, Entity *sender) (defined in Neverhood::Scene1004)Neverhood::Scene1004protected
handleUpdate() (defined in Neverhood::Entity)Neverhood::Entity
hasMessageHandler() const (defined in Neverhood::Entity)Neverhood::Entityinline
incGlobalVar(uint32 nameHash, int incrValue) (defined in Neverhood::Entity)Neverhood::Entity
incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue) (defined in Neverhood::Entity)Neverhood::Entity
insertKlaymen() (defined in Neverhood::Scene)Neverhood::Sceneinline
insertKlaymen(Arg1 arg1) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertKlaymen(Arg1 arg1, Arg2 arg2) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertMouse(Mouse *mouseCursor) (defined in Neverhood::Scene)Neverhood::Sceneprotected
insertNavigationMouse(uint32 fileHash, int type) (defined in Neverhood::Scene)Neverhood::Scene
insertPuzzleMouse(uint32 fileHash, int16 x1, int16 x2) (defined in Neverhood::Scene)Neverhood::Scene
insertScreenMouse(uint32 fileHash, const NRect *mouseRect=NULL) (defined in Neverhood::Scene)Neverhood::Scene
insertSprite() (defined in Neverhood::Scene)Neverhood::Sceneinline
insertSprite(Arg1 arg1) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertSprite(Arg1 arg1, Arg2 arg2) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) (defined in Neverhood::Scene)Neverhood::Sceneinline
insertStaticSprite(uint32 fileHash, int surfacePriority) (defined in Neverhood::Scene)Neverhood::Scene
isMessageList2(uint32 id) (defined in Neverhood::Scene)Neverhood::Sceneprotected
isSoundPlaying(uint index) (defined in Neverhood::Entity)Neverhood::Entityprotected
leaveScene(uint32 result) (defined in Neverhood::Scene)Neverhood::Scene
loadDataResource(uint32 fileHash) (defined in Neverhood::Scene)Neverhood::Sceneprotected
loadHitRectList() (defined in Neverhood::Scene)Neverhood::Sceneprotected
loadSound(uint index, uint32 fileHash) (defined in Neverhood::Entity)Neverhood::Entityprotected
playSound(uint index, uint32 fileHash=0) (defined in Neverhood::Entity)Neverhood::Entityprotected
printSurfaces(Console *con) (defined in Neverhood::Scene)Neverhood::Scene
processMessageList() (defined in Neverhood::Scene)Neverhood::Sceneprotected
queryPositionRectList(int16 mouseX, int16 mouseY) (defined in Neverhood::Scene)Neverhood::Sceneprotected
queryPositionSprite(int16 mouseX, int16 mouseY) (defined in Neverhood::Scene)Neverhood::Sceneprotected
receiveMessage(int messageNum, const MessageParam &param, Entity *sender) (defined in Neverhood::Entity)Neverhood::Entity
removeCollisionSprite(Sprite *sprite) (defined in Neverhood::Scene)Neverhood::Scene
removeEntity(Entity *entity) (defined in Neverhood::Scene)Neverhood::Scene
removeSprite(Sprite *sprite) (defined in Neverhood::Scene)Neverhood::Scene
removeSurface(const Common::SharedPtr< BaseSurface > &surface) (defined in Neverhood::Scene)Neverhood::Scene
Scene(NeverhoodEngine *vm, Module *parentModule) (defined in Neverhood::Scene)Neverhood::Scene
Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) (defined in Neverhood::Scene1004)Neverhood::Scene1004
sendEntityMessage(Entity *receiver, int messageNum, Entity *param) (defined in Neverhood::Entity)Neverhood::Entity
sendMessage(Entity *receiver, int messageNum, const MessageParam &param) (defined in Neverhood::Entity)Neverhood::Entity
sendMessage(Entity *receiver, int messageNum, uint32 param) (defined in Neverhood::Entity)Neverhood::Entity
sendPointMessage(Entity *receiver, int messageNum, const NPoint &param) (defined in Neverhood::Entity)Neverhood::Entity
setBackground(uint32 fileHash) (defined in Neverhood::Scene)Neverhood::Scene
setBackgroundY(int16 y) (defined in Neverhood::Scene)Neverhood::Sceneinline
setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::Entity)Neverhood::Entity
setHitRects(uint32 id) (defined in Neverhood::Scene)Neverhood::Scene
setHitRects(HitRectList *hitRects) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setMessageList(uint32 id, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setMessageList(MessageList *messageList, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setMessageList2(uint32 id, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setMessageList2(MessageList *messageList, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setPalette(uint32 fileHash=0) (defined in Neverhood::Scene)Neverhood::Scene
setRectList(uint32 id) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setRectList(RectList *rectList) (defined in Neverhood::Scene)Neverhood::Sceneprotected
setSoundPan(uint index, int pan) (defined in Neverhood::Entity)Neverhood::Entityprotected
setSoundVolume(uint index, int volume) (defined in Neverhood::Entity)Neverhood::Entityprotected
setSpriteSurfacePriority(Sprite *sprite, int priority) (defined in Neverhood::Scene)Neverhood::Scene
setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::Entity)Neverhood::Entity
setSurfacePriority(const Common::SharedPtr< BaseSurface > &surface, int priority) (defined in Neverhood::Scene)Neverhood::Scene
showMouse(bool visible) (defined in Neverhood::Scene)Neverhood::Scene
stopSound(uint index) (defined in Neverhood::Entity)Neverhood::Entityprotected
update() (defined in Neverhood::Scene1004)Neverhood::Scene1004protected
updatePaletteArea() (defined in Neverhood::Scene1004)Neverhood::Scene1004protected
~Entity() (defined in Neverhood::Entity)Neverhood::Entityvirtual
~Scene() override (defined in Neverhood::Scene)Neverhood::Scene