23 #ifndef TINSEL_TINLIB_H // prevent multiple includes 24 #define TINSEL_TINLIB_H 26 #include "tinsel/dw.h" 27 #include "tinsel/object.h" 28 #include "tinsel/palette.h" 33 EX_USEXY, EX_BOTTOM, EX_BOTTOMLEFT,
34 EX_BOTTOMRIGHT, EX_LEFT, EX_RIGHT,
35 EX_TOP, EX_TOPLEFT, EX_TOPRIGHT
38 enum WHICH_VER {VER_GLITTER, VER_COMPILE};
42 void TinGetVersion(WHICH_VER which,
char *buffer,
int length);
46 void ActorBrightness(
int actor,
int brightness);
47 void ActorPalette(
int actor,
int startColor,
int length);
48 void Control(
int param);
49 void HookScene(
SCNHANDLE scene,
int entrance,
int transition);
51 void Offset(EXTREME extreme,
int x,
int y);
54 void ResumeLastGame();
57 void SetTextPal(COLORREF col);
59 void KeepOnScreen(OBJECT *pText,
int *pTextX,
int *pTextY);
61 enum SPEECH_TYPE { IS_SAY, IS_SAYAT, IS_TALK, IS_TALKAT };
65 #endif // TINSEL_TINLIB_H uint32 SCNHANDLE
Definition: dw.h:31
#define CORO_PARAM
Definition: coroutines.h:107