ScummVM API documentation
Kingdom::Logic Member List

This is the complete list of members for Kingdom::Logic, including all inherited members.

_currMap (defined in Kingdom::Logic)Kingdom::Logic
_eye (defined in Kingdom::Logic)Kingdom::Logic
_fstFwd (defined in Kingdom::Logic)Kingdom::Logic
_health (defined in Kingdom::Logic)Kingdom::Logic
_healthOld (defined in Kingdom::Logic)Kingdom::Logic
_help (defined in Kingdom::Logic)Kingdom::Logic
_inventory (defined in Kingdom::Logic)Kingdom::Logic
_lastObs (defined in Kingdom::Logic)Kingdom::Logic
_lastObstacle (defined in Kingdom::Logic)Kingdom::Logic
_mapStat (defined in Kingdom::Logic)Kingdom::Logic
_nextNode (defined in Kingdom::Logic)Kingdom::Logic
_nodeNum (defined in Kingdom::Logic)Kingdom::Logic
_nodes (defined in Kingdom::Logic)Kingdom::Logic
_oldEye (defined in Kingdom::Logic)Kingdom::Logic
_oldHelp (defined in Kingdom::Logic)Kingdom::Logic
_oldNode (defined in Kingdom::Logic)Kingdom::Logic
_oldPouch (defined in Kingdom::Logic)Kingdom::Logic
_oldStatPlay (defined in Kingdom::Logic)Kingdom::Logic
_pouch (defined in Kingdom::Logic)Kingdom::Logic
_replay (defined in Kingdom::Logic)Kingdom::Logic
_resurrect (defined in Kingdom::Logic)Kingdom::Logic
_robberyNode (defined in Kingdom::Logic)Kingdom::Logic
_rtnNode (defined in Kingdom::Logic)Kingdom::Logic
_spell1 (defined in Kingdom::Logic)Kingdom::Logic
_spell2 (defined in Kingdom::Logic)Kingdom::Logic
_spell3 (defined in Kingdom::Logic)Kingdom::Logic
_statPlay (defined in Kingdom::Logic)Kingdom::Logic
_tideCntl (defined in Kingdom::Logic)Kingdom::Logic
characterDeath() (defined in Kingdom::Logic)Kingdom::Logic
chkDesertObstacles() (defined in Kingdom::Logic)Kingdom::Logic
disableUIButtons() (defined in Kingdom::Logic)Kingdom::Logic
enableUIButtons() (defined in Kingdom::Logic)Kingdom::Logic
endCredits() (defined in Kingdom::Logic)Kingdom::Logic
executeOpcode() (defined in Kingdom::Logic)Kingdom::Logic
gameHelp() (defined in Kingdom::Logic)Kingdom::Logic
gameHelp_Sub43C() (defined in Kingdom::Logic)Kingdom::Logic
GPLogic1_SubSP10() (defined in Kingdom::Logic)Kingdom::Logic
GPLogic1_SubSP121() (defined in Kingdom::Logic)Kingdom::Logic
GPLogic2_SubSP361() (defined in Kingdom::Logic)Kingdom::Logic
increaseHealth() (defined in Kingdom::Logic)Kingdom::Logic
initPlay() (defined in Kingdom::Logic)Kingdom::Logic
initVariables() (defined in Kingdom::Logic)Kingdom::Logic
inventoryAdd(int item) (defined in Kingdom::Logic)Kingdom::Logic
inventoryDel(int item) (defined in Kingdom::Logic)Kingdom::Logic
Logic(Kingdom::KingdomGame *vm) (defined in Kingdom::Logic)Kingdom::Logicexplicit
switchAS() (defined in Kingdom::Logic)Kingdom::Logic
synchronize(Common::Serializer &s) (defined in Kingdom::Logic)Kingdom::Logic
wound() (defined in Kingdom::Logic)Kingdom::Logic
~Logic(void) (defined in Kingdom::Logic)Kingdom::Logicinlinevirtual