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void | enableUIButtons () |
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void | disableUIButtons () |
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bool | wound () |
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void | GPLogic1_SubSP10 () |
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void | GPLogic1_SubSP121 () |
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void | GPLogic2_SubSP361 () |
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bool | chkDesertObstacles () |
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void | increaseHealth () |
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void | endCredits () |
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void | gameHelp_Sub43C () |
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void | initVariables () |
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| Logic (Kingdom::KingdomGame *vm) |
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void | gameHelp () |
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void | inventoryDel (int item) |
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void | inventoryAdd (int item) |
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void | executeOpcode () |
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void | initPlay () |
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void | switchAS () |
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void | characterDeath () |
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void | synchronize (Common::Serializer &s) |
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int | _statPlay |
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int | _oldStatPlay |
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int | _nodeNum |
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int | _oldNode |
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int | _nextNode |
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int | _robberyNode |
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int16 | _nodes [99] |
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int | _currMap |
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bool | _oldEye |
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bool | _eye |
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bool | _oldHelp |
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bool | _help |
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int | _lastObstacle |
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bool | _lastObs |
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int | _inventory [19] |
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bool | _replay |
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bool | _pouch |
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bool | _oldPouch |
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bool | _resurrect |
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bool | _tideCntl |
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int | _rtnNode |
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int | _health |
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int | _healthOld |
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bool | _fstFwd |
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bool | _spell1 |
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bool | _spell2 |
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bool | _spell3 |
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int | _mapStat |
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The documentation for this class was generated from the following file: