actor_to_hide (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
callback(uint16 msg, CallBack *caller, void *data=nullptr) override (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | virtual |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
change_location() (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
check_campfire() (defined in Ultima::Nuvie::TimedRestGather) | Ultima::Nuvie::TimedRestGather | protected |
defunct (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
delay (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
dequeue() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
dest (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
fall_in() (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
falling_in (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
hide_actor(Actor *person) (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
ignore_pause (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
init(MapCoord *d, MapCoord *t, Obj *use_obj) (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | |
map_window (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
moongate (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
move_party() (defined in Ultima::Nuvie::TimedRestGather) | Ultima::Nuvie::TimedRestGather | protected |
moves_left (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
party (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
queue() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
real_time (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
repeat(uint32 count=1) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlineprotected |
repeat_count (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_time() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
stop() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlineprotected |
stop_timer() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inline |
target (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
time (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
timed(uint32 evtime) override (defined in Ultima::Nuvie::TimedRestGather) | Ultima::Nuvie::TimedRestGather | virtual |
TimedEvent(uint32 reltime, bool immediate=false, bool realtime=true) (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | |
TimedPartyMove(MapCoord *d, MapCoord *t, uint32 step_delay=500) (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | |
TimedPartyMove(MapCoord *d, MapCoord *t, Obj *use_obj, uint32 step_delay=500) (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | |
TimedPartyMove(uint32 step_delay=500) (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | |
TimedRestGather(uint16 x, uint16 y) (defined in Ultima::Nuvie::TimedRestGather) | Ultima::Nuvie::TimedRestGather | |
tq (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
tq_can_delete (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | protected |
wait_for_effect (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | protected |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~TimedEvent() (defined in Ultima::Nuvie::TimedEvent) | Ultima::Nuvie::TimedEvent | inlinevirtual |
~TimedPartyMove() override (defined in Ultima::Nuvie::TimedPartyMove) | Ultima::Nuvie::TimedPartyMove | |