ScummVM API documentation
scalpel_saveload.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef SHERLOCK_SCALPEL_SAVELOAD_H
23 #define SHERLOCK_SCALPEL_SAVELOAD_H
24 
25 #include "sherlock/saveload.h"
26 
27 #include "common/events.h"
28 
29 namespace Sherlock {
30 
31 namespace Scalpel {
32 
33 extern const int ENV_POINTS[6][3];
34 
36 public:
37  SaveMode _envMode;
38 
39  Common::String _fixedTextExit;
40  Common::String _fixedTextLoad;
41  Common::String _fixedTextSave;
42  Common::String _fixedTextUp;
43  Common::String _fixedTextDown;
44  Common::String _fixedTextQuit;
45 
46  Common::CustomEventType _actionsIndexed[15];
47 
48  Common::String _fixedTextQuitGameQuestion;
49  Common::String _fixedTextQuitGameYes;
50  Common::String _fixedTextQuitGameNo;
51 
52 public:
54  ~ScalpelSaveManager() override {}
55 
59  void drawInterface();
60 
64  int getHighlightedButton() const;
65 
69  void highlightButtons(int btnIndex);
70 
74  bool checkGameOnScreen(int slot);
75 
79  bool promptForDescription(int slot);
80 
85 };
86 
87 } // End of namespace Scalpel
88 
89 } // End of namespace Sherlock
90 
91 #endif
Definition: str.h:59
Definition: animation.h:29
uint32 CustomEventType
Definition: events.h:204
Definition: saveload.h:59
Definition: sherlock.h:206
Definition: scalpel_saveload.h:35
int identifyUserButton(Common::CustomEventType action)