ScummVM API documentation
CGE::SceneLight Member List

This is the complete list of members for CGE::SceneLight, including all inherited members.

_ext (defined in CGE::Sprite)CGE::Spriteprotected
_file (defined in CGE::Sprite)CGE::Sprite
_flags (defined in CGE::Sprite)CGE::Sprite
_h (defined in CGE::Sprite)CGE::Sprite
_nearPtr (defined in CGE::Sprite)CGE::Sprite
_next (defined in CGE::Sprite)CGE::Sprite
_prev (defined in CGE::Sprite)CGE::Sprite
_ref (defined in CGE::Sprite)CGE::Sprite
_scene (defined in CGE::Sprite)CGE::Sprite
_seqPtr (defined in CGE::Sprite)CGE::Sprite
_shpCnt (defined in CGE::Sprite)CGE::Sprite
_takePtr (defined in CGE::Sprite)CGE::Sprite
_time (defined in CGE::Sprite)CGE::Sprite
_w (defined in CGE::Sprite)CGE::Sprite
_x (defined in CGE::Sprite)CGE::Sprite
_y (defined in CGE::Sprite)CGE::Sprite
_z (defined in CGE::Sprite)CGE::Sprite
active() (defined in CGE::Sprite)CGE::Spriteinline
backShow(bool fast=false) (defined in CGE::Sprite)CGE::Sprite
center() (defined in CGE::Sprite)CGE::Sprite
contract() (defined in CGE::Sprite)CGE::Sprite
expand() (defined in CGE::Sprite)CGE::Sprite
ghost() (defined in CGE::Sprite)CGE::Sprite
gotoxy(int x, int y) (defined in CGE::Sprite)CGE::Sprite
hide() (defined in CGE::Sprite)CGE::Sprite
killXlat() (defined in CGE::Sprite)CGE::Sprite
makeXlat(uint8 *x) (defined in CGE::Sprite)CGE::Sprite
name() (defined in CGE::Sprite)CGE::Spriteinline
SceneLight(CGEEngine *vm) (defined in CGE::SceneLight)CGE::SceneLight
seqTest(int n) (defined in CGE::Sprite)CGE::Sprite
setName(char *newName) (defined in CGE::Sprite)CGE::Sprite
setSeq(Seq *seq) (defined in CGE::Sprite)CGE::Sprite
setShapeList(BitmapPtr *shp) (defined in CGE::Sprite)CGE::Sprite
show() (defined in CGE::Sprite)CGE::Sprite
show(uint16 pg) (defined in CGE::Sprite)CGE::Sprite
shp() (defined in CGE::Sprite)CGE::Sprite
snList(SnList type) (defined in CGE::Sprite)CGE::Sprite
Sprite(CGEEngine *vm, BitmapPtr *shp) (defined in CGE::Sprite)CGE::Sprite
step(int nr=-1) (defined in CGE::Sprite)CGE::Sprite
sync(Common::Serializer &s) (defined in CGE::Sprite)CGE::Sprite
tick() (defined in CGE::Sprite)CGE::Spritevirtual
touch(uint16 mask, int x, int y) (defined in CGE::Sprite)CGE::Spritevirtual
works(Sprite *spr) (defined in CGE::Sprite)CGE::Sprite
~Sprite() (defined in CGE::Sprite)CGE::Spritevirtual