ScummVM API documentation
tilemap.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA4_MAP_TILEMAP_H
23 #define ULTIMA4_MAP_TILEMAP_H
24 
25 #include "ultima/ultima4/core/types.h"
26 #include "ultima/ultima4/map/map_tile.h"
27 #include "ultima/shared/std/containers.h"
28 
29 namespace Ultima {
30 namespace Ultima4 {
31 
32 class ConfigElement;
33 class TileMaps;
34 
38 class TileMap {
39  friend class TileMaps;
40 private:
42 public:
46  MapTile translate(uint index);
47 
48  uint untranslate(MapTile &tile);
49 };
50 
51 class TileMaps : public Common::HashMap<Common::String, TileMap *> {
52 private:
58  void load(const ConfigElement &tilemapConf);
59 public:
63  TileMaps();
64 
68  ~TileMaps();
69 
73  void loadAll();
74 
78  void unloadAll();
79 
83  TileMap *get(Common::String name);
84 };
85 
86 extern TileMaps *g_tileMaps;
87 
88 } // End of namespace Ultima4
89 } // End of namespace Ultima
90 
91 #endif
92 
93 
Definition: str.h:59
Definition: tilemap.h:51
Definition: config.h:127
MapTile translate(uint index)
Definition: detection.h:27
Definition: hashmap.h:85
Definition: map_tile.h:34
Definition: tilemap.h:38