ScummVM API documentation
tilemap.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA4_MAP_TILEMAP_H
23 #define ULTIMA4_MAP_TILEMAP_H
24 
25 #include "ultima/ultima4/core/types.h"
26 #include "ultima/ultima4/map/map_tile.h"
27 
28 namespace Ultima {
29 namespace Ultima4 {
30 
31 class ConfigElement;
32 class TileMaps;
33 
37 class TileMap {
38  friend class TileMaps;
39 private:
41 public:
45  MapTile translate(uint index);
46 
47  uint untranslate(MapTile &tile);
48 };
49 
50 class TileMaps : public Common::HashMap<Common::String, TileMap *> {
51 private:
57  void load(const ConfigElement &tilemapConf);
58 public:
62  TileMaps();
63 
67  ~TileMaps();
68 
72  void loadAll();
73 
77  void unloadAll();
78 
82  TileMap *get(Common::String name);
83 };
84 
85 extern TileMaps *g_tileMaps;
86 
87 } // End of namespace Ultima4
88 } // End of namespace Ultima
89 
90 #endif
91 
92 
Definition: str.h:59
Definition: tilemap.h:50
Definition: config.h:126
MapTile translate(uint index)
Definition: detection.h:27
Definition: hashmap.h:85
Definition: map_tile.h:34
Definition: tilemap.h:37