ScummVM API documentation
overridelockpuzzle.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef NANCY_ACTION_OVERRIDELOCKPUZZLE_H
23 #define NANCY_ACTION_OVERRIDELOCKPUZZLE_H
24 
25 #include "engines/nancy/action/actionrecord.h"
26 
27 namespace Nancy {
28 namespace Action {
29 
31 public:
32  static const byte kButtonsStayDown = 1;
33  static const byte kButtonsPopUp = 2;
34 
35  static const byte kLightsCircular = 3;
36  static const byte kLightsRandom = 4;
37 
39  virtual ~OverrideLockPuzzle() {}
40 
41  void init() override;
42  void readData(Common::SeekableReadStream &stream) override;
43  void execute() override;
44  void handleInput(NancyInput &input) override;
45 
46 protected:
47  Common::String getRecordTypeName() const override { return "OverrideLockPuzzle"; }
48  bool isViewportRelative() const override { return true; }
49 
50  void drawButton(uint buttonID, bool clear);
51  void drawLights();
52 
53  enum SolveState { kNotSolved, kSolved };
54 
55  Common::Path _imageName;
56 
57  byte _popButtons = kButtonsStayDown;
58  byte _randomizeLights = kLightsCircular;
59 
60  Common::Array<Common::Rect> _buttonSrcs;
61  Common::Array<Common::Rect> _buttonDests;
63  Common::Array<Common::Rect> _lightSrcs;
64  Common::Array<Common::Rect> _lightDests;
65 
66  SoundDescription _buttonSound;
67  SoundDescription _wrongSound;
68 
69  Time _buttonPopTime;
70 
71  SceneChangeWithFlag _solveExitScene;
72  SoundDescription _solveSound;
73 
74  SceneChangeWithFlag _exitScene;
75  Common::Rect _exitHotspot;
76 
78 
79  Common::Array<byte> _buttonOrder;
80  Common::Array<byte> _lightsOrder;
81  Common::Array<byte> _playerOrder;
82 
83  Time _timeToPop;
84  SolveState _solveState = kNotSolved;
85  int8 _lastPushedButton = -1;
86 };
87 
88 } // End of namespace Action
89 } // End of namespace Nancy
90 
91 #endif // NANCY_ACTION_OVERRIDELOCKPUZZLE_H
Definition: managed_surface.h:51
Definition: str.h:59
Definition: time.h:30
Definition: rect.h:144
Definition: path.h:52
Definition: stream.h:745
Definition: input.h:41
Definition: commontypes.h:171
Definition: actionrecord.h:149
Definition: commontypes.h:254
Definition: actionmanager.h:32
Definition: overridelockpuzzle.h:30