_824fire1Mach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_824fire2Mach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_824fire2Serie (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_844postMach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_byte1A19BC (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_case7RandVal (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_coordArrayId (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_counter1 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_currentRoom (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_currentSeriesName (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_dynSerie1 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_dynSerie1Mach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_field68 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_guessFacing (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_guessHotspotName (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_guessIndex (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_guessX (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_machArr (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_mctdSerie (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_mcTrekMach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_meiHandsBehindBack (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_ripAttemptsPush (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_ripLooksAround (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_ripPushMach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_ripTakerPos5 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_ripTrekLowReach (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_rptldSerie (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_savedNextRoom (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_savedPlayerInfoFacing (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_savedPlayerInfoX (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_savedPlayerInfoY (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_savedRandom (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_unkArray (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_unkArrayIndex (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_var1 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_var2 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_var3 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_var4 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
_var5 (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
checkFlags(bool flag) | M4::Riddle::Rooms::Room | protected |
checkStrings() const (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
custom_hotspot_which(int32 x, int32 y) | M4::Room | inlinevirtual |
daemon() override (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | virtual |
daemonSub1(int32 dx, bool ascendingFl) (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
disableHotspots() | M4::Riddle::Rooms::Room | protected |
enableHotspots() | M4::Riddle::Rooms::Room | protected |
getItemsPlacedDigi() const (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
getNumKeyItemsPlaced() const | M4::Riddle::Rooms::Room | protected |
getSeriesName(int32 val1, bool true_or_False) (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
getStatueIndex(int32 val1) (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
init() override (defined in M4::Riddle::Rooms::Room814) | M4::Riddle::Rooms::Room814 | virtual |
moveScreen(int32 dx, int32 dy) (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
parser() override (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | virtual |
pre_parser() override (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | virtual |
preload() override (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | virtual |
restoreAutosave() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
Room() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | inline |
Room814() (defined in M4::Riddle::Rooms::Room814) | M4::Riddle::Rooms::Room814 | inline |
roomError() (defined in M4::Room) | M4::Room | inlinevirtual |
Section8Room() (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | inline |
setFlag45() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
setItemsPlacedFlags() (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | protected |
shutdown() (defined in M4::Room) | M4::Room | inlinevirtual |
subCE52E(int32 val1) (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | protected |
syncGame(Common::Serializer &s) (defined in M4::Room) | M4::Room | inlinevirtual |
~Room() override (defined in M4::Riddle::Rooms::Room) | M4::Riddle::Rooms::Room | inlinevirtual |
~Room814() override (defined in M4::Riddle::Rooms::Room814) | M4::Riddle::Rooms::Room814 | inline |
~Section8Room() override (defined in M4::Riddle::Rooms::Section8Room) | M4::Riddle::Rooms::Section8Room | inline |