| add_anim(NuvieAnim *anim) (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| anim_speed (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | virtual |
| CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| defunct (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| delete_self() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| Effect() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| effect_manager (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| ExpEffect(uint16 tileNum, const MapCoord &location) (defined in Ultima::Nuvie::ExpEffect) | Ultima::Nuvie::ExpEffect | |
| finished_tiles (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| game (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| get_hit_entities() (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | inline |
| hit_entities (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| init(uint16 tileNum, MapCoord start, const vector< MapCoord > &t, uint8 speed, bool trailFlag, uint16 initialTileRotation, uint16 rotationAmount, uint8 src_y_offset) (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | |
| initial_tile_rotation (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| is_defunct() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| is_retained() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| ProjectileEffect() (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | inline |
| ProjectileEffect(uint16 tileNum, MapCoord start, MapCoord target, uint8 speed, bool trailFlag, uint16 initialTileRotation, uint16 rotationAmount, uint8 src_y_offset) (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | |
| ProjectileEffect(uint16 tileNum, MapCoord start, const vector< MapCoord > &t, uint8 speed, bool trailFlag, uint16 initialTileRotation) (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | |
| release() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain_count (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| rotation_amount (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| src_tile_y_offset (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| start_anim() override (defined in Ultima::Nuvie::ExpEffect) | Ultima::Nuvie::ExpEffect | protectedvirtual |
| start_loc (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| targets (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| tile_num (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| trail (defined in Ultima::Nuvie::ProjectileEffect) | Ultima::Nuvie::ProjectileEffect | protected |
| ~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
| ~Effect() override (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |