ScummVM API documentation
M4::Riddle::Rooms::Section8Room Member List

This is the complete list of members for M4::Riddle::Rooms::Section8Room, including all inherited members.

_824fire1Mach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_824fire2Mach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_824fire2Serie (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_844postMach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_byte1A19BC (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_case7RandVal (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_coordArrayId (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_counter1 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_currentRoom (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_currentSeriesName (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_dynSerie1 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_dynSerie1Mach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_field68 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_guessFacing (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_guessHotspotName (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_guessIndex (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_guessX (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_machArr (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_mctdSerie (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_mcTrekMach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_meiHandsBehindBack (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_ripAttemptsPush (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_ripLooksAround (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_ripPushMach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_ripTakerPos5 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_ripTrekLowReach (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_rptldSerie (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_savedNextRoom (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_savedPlayerInfoFacing (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_savedPlayerInfoX (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_savedPlayerInfoY (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_savedRandom (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_unkArray (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_unkArrayIndex (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_var1 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_var2 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_var3 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_var4 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
_var5 (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
checkFlags(bool flag)M4::Riddle::Rooms::Roomprotected
checkStrings() const (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roomprotected
custom_hotspot_which(int32 x, int32 y)M4::Roominlinevirtual
daemon() override (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomvirtual
daemonSub1(int32 dx, bool ascendingFl) (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
disableHotspots()M4::Riddle::Rooms::Roomprotected
enableHotspots()M4::Riddle::Rooms::Roomprotected
getItemsPlacedDigi() const (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roomprotected
getNumKeyItemsPlaced() constM4::Riddle::Rooms::Roomprotected
getSeriesName(int32 val1, bool true_or_False) (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
init() override (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roominlinevirtual
moveScreen(int32 dx, int32 dy) (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
parser() override (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomvirtual
pre_parser() override (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomvirtual
preload() override (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomvirtual
restoreAutosave() (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roomprotected
Room() (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roominline
roomError() (defined in M4::Room)M4::Roominlinevirtual
Section8Room() (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roominline
setFlag45() (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roomprotected
setItemsPlacedFlags() (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roomprotected
shutdown() (defined in M4::Room)M4::Roominlinevirtual
subCE498(int32 val1) (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
subCE52E(int32 val1) (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
subD7916(machine *machine, int32 trigger) (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roomprotected
syncGame(Common::Serializer &s) (defined in M4::Room)M4::Roominlinevirtual
~Room() override (defined in M4::Riddle::Rooms::Room)M4::Riddle::Rooms::Roominlinevirtual
~Section8Room() override (defined in M4::Riddle::Rooms::Section8Room)M4::Riddle::Rooms::Section8Roominline