This is the complete list of members for Harvester::RoomInteractionProcessor, including all inherited members.
| handleInteractionResult(const InteractionResult &interaction, bool &didTransition, const Common::String &usedItemName) (defined in Harvester::RoomInteractionProcessor) | Harvester::RoomInteractionProcessor | |
| RoomInteractionProcessor(HarvesterEngine &engine, Flow &flow, RoomSceneResources &scene, RoomPlayerState &playerState, Common::String &pendingRegionName, Common::String &pendingRoomChange, bool &pendingRoomChangeIsRoomName, bool &pendingRoomChangeUsesSavedRoomState, SaveRoomState &pendingRoomChangeSavedRoomState, bool canExitCloseupToParent, RoomInteractionCallbacks &callbacks) (defined in Harvester::RoomInteractionProcessor) | Harvester::RoomInteractionProcessor | |
| runScriptedDialogue(const Common::String &npcName, const Common::String &usedItemName, const Common::String &continuationTag, bool &didTransition) (defined in Harvester::RoomInteractionProcessor) | Harvester::RoomInteractionProcessor |