ScummVM API documentation
spigotpuzzle.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef NANCY_ACTION_SPIGOTPUZZLE_H
23 #define NANCY_ACTION_SPIGOTPUZZLE_H
24 
25 #include "engines/nancy/action/puzzlerecord.h"
26 
27 namespace Nancy {
28 namespace Action {
29 
30 // A puzzle in nancy7 where you pull spigots to input a password
31 class SpigotPuzzle : public PuzzleRecord {
32 public:
33  SpigotPuzzle() : PuzzleRecord(7) {}
34  virtual ~SpigotPuzzle() {}
35 
36  void init() override;
37  void updateGraphics() override;
38 
39  void readData(Common::SeekableReadStream &stream) override;
40  void execute() override;
41  void handleInput(NancyInput &input) override;
42 
43  bool isViewportRelative() const override { return true; }
44 
45 protected:
46  Common::String getRecordTypeName() const override { return "SpigotPuzzle"; }
47 
48  uint _numSpigots = 0;
49  uint _numLetters = 0;
50  uint _numInbetweens = 0;
51 
52  Common::Array<uint16> _startOrder;
53  Common::Array<uint16> _numSpins;
54 
55  Common::Array<Common::Rect> _spigotDests;
56  Common::Array<Common::Rect> _spigotHotspots;
57  Common::Array<Common::Rect> _letterDests;
58  Common::Array<Common::Rect> _digitDests;
59  Common::Array<Common::Rect> _buttonDests;
60 
63  Common::Array<Common::Rect> _buttonSrcs;
65 
66  uint16 _letterTime = 0; // 1 unit = 200ms
67  Common::Array<uint16> _correctOrder;
68 
69  SoundDescription _buttonSound;
70  SoundDescription _letterSound;
71  SoundDescription _spigotSound;
72 
73  Common::Array<uint16> _currentOrder;
74  Common::Array<uint16> _currentAnimOrder;
75  Common::Array<uint16> _numPulls;
76 
77  int _animatingSpigotID = -1;
78  int _animatingLetterID = -1;
79  int _pushedButtonID = -1;
80  uint _frameID = 0;
81  uint32 _nextAnimTime = 0;
82 
83  bool _solved = false;
84 };
85 
86 } // End of namespace Action
87 } // End of namespace Nancy
88 
89 #endif // NANCY_ACTION_SPIGOTPUZZLE_H
Definition: str.h:59
Definition: stream.h:745
Definition: input.h:41
Definition: puzzlerecord.h:37
Definition: commontypes.h:306
Definition: spigotpuzzle.h:31
Definition: actionmanager.h:32