This is the complete list of members for Buried::BuriedEngine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _captureWindow (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| _eventMan | Engine | protected |
| _focusedWindow (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| _gameDescription (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| _gfx (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| _mainMenuDialog | Engine | protected |
| _mainWindow (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| _mixer | Engine | |
| _saveFileMan | Engine | protected |
| _sound (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| addVideo(VideoWindow *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| BuriedEngine(OSystem *syst, const ADGameDescription *gamedesc) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Buried::BuriedEngine | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Buried::BuriedEngine | virtual |
| computeAIDBResourceID(int timeZone, int environment) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| computeAnimDBResourceID(int timeZone, int environment) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| computeFileNameResourceID(int timeZone, int environment, int fileOffset) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| computeNavDBResourceID(int timeZone, int environment) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| createTimer(Window *window, uint period) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| enableCutsceneKeymap(bool enable) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAIData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getAnimData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getBitmapStream(uint32 bitmapID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getBookData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getCursorGroup(uint32 cursorGroupID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getEXEName() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getFileBCData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getFilePath(uint32 stringID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getFilePath(int timeZone, int environment, int fileOffset) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getINNData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getItemData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getLanguage() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getLibraryName() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getMetaEngine() const | Engine | inline |
| getNavData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getOrCreateDebugger() | Engine | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const override | Buried::BuriedEngine | inlinevirtual |
| getSndData(uint32 resourceID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getString(uint32 stringID) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| getTransitionSpeed() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| getVersion() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| handleAutoSave() | Engine | |
| handleRestoreDialog() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| handleSaveDialog() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| hasFeature(EngineFeature f) const override | Buried::BuriedEngine | virtual |
| hasMessage(Window *window, int messageBegin, int messageEnd) const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| isCompressed() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| isControlDown() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isDemo() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| isPaused() const | Engine | inline |
| isTrial() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| isTrueColor() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| isWin95() const (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| killTimer(uint timer) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) | Engine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) override | Buried::BuriedEngine | virtual |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) override | Buried::BuriedEngine | virtual |
| pauseGame() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| postMessageToWindow(Window *dest, Message *message) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| processAudioVideoSkipMessages(VideoWindow *video, int soundId) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| quitGame() | Engine | static |
| releaseCapture() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | inline |
| removeActionMessages(Window *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| removeAllMessages(Window *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| removeAllTimers(Window *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| removeKeyboardMessages(Window *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| removeMessages(Window *window, int messageBegin, int messageEnd) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| removeMouseMessages(Window *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| removeVideo(VideoWindow *window) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| run() override | Buried::BuriedEngine | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runQuitDialog() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| saveAutosaveIfEnabled() | Engine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | Buried::BuriedEngine | virtual |
| sendAllMessages() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| setTransitionSpeed(int newSpeed) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| shouldQuit() | Engine | static |
| showPoints() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| syncSoundSettings() | Engine | virtual |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| updateVideos() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| yield(VideoWindow *video, int soundId) (defined in Buried::BuriedEngine) | Buried::BuriedEngine | |
| ~BuriedEngine() (defined in Buried::BuriedEngine) | Buried::BuriedEngine | virtual |
| ~Engine() | Engine | virtual |