ScummVM API documentation
Buried::BuriedEngine Member List

This is the complete list of members for Buried::BuriedEngine, including all inherited members.

_captureWindow (defined in Buried::BuriedEngine)Buried::BuriedEngine
_eventManEngineprotected
_focusedWindow (defined in Buried::BuriedEngine)Buried::BuriedEngine
_gameDescription (defined in Buried::BuriedEngine)Buried::BuriedEngine
_gfx (defined in Buried::BuriedEngine)Buried::BuriedEngine
_mainMenuDialogEngineprotected
_mainWindow (defined in Buried::BuriedEngine)Buried::BuriedEngine
_mixerEngine
_saveFileManEngineprotected
_sound (defined in Buried::BuriedEngine)Buried::BuriedEngine
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
addVideo(VideoWindow *window) (defined in Buried::BuriedEngine)Buried::BuriedEngine
applyGameSettings()Engineinlinevirtual
BuriedEngine(OSystem *syst, const ADGameDescription *gamedesc) (defined in Buried::BuriedEngine)Buried::BuriedEngine
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideBuried::BuriedEnginevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideBuried::BuriedEnginevirtual
computeAIDBResourceID(int timeZone, int environment) (defined in Buried::BuriedEngine)Buried::BuriedEngine
computeAnimDBResourceID(int timeZone, int environment) (defined in Buried::BuriedEngine)Buried::BuriedEngine
computeFileNameResourceID(int timeZone, int environment, int fileOffset) (defined in Buried::BuriedEngine)Buried::BuriedEngine
computeNavDBResourceID(int timeZone, int environment) (defined in Buried::BuriedEngine)Buried::BuriedEngine
createTimer(Window *window, uint period) (defined in Buried::BuriedEngine)Buried::BuriedEngine
defaultSyncSoundSettings()Engineprotected
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
flipMute()Enginevirtual
getAIData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getAnimData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getAutosaveSlot() constEngineinlinevirtual
getBitmapStream(uint32 bitmapID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getBookData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getCursorGroup(uint32 cursorGroupID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getEXEName() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
getFileBCData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getFilePath(uint32 stringID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getFilePath(int timeZone, int environment, int fileOffset) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getINNData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getItemData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getLanguage() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
getLibraryName() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
getMetaEngine() constEngineinline
getMetaEngineDetection()Enginestatic
getNavData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getOrCreateDebugger()Engine
getSaveFileManager()Engineinline
getSaveStateName(int slot) const overrideBuried::BuriedEngineinlinevirtual
getSndData(uint32 resourceID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getString(uint32 stringID) (defined in Buried::BuriedEngine)Buried::BuriedEngine
getTimerManager()Engineinline
getTotalPlayTime() constEngine
getTransitionSpeed() (defined in Buried::BuriedEngine)Buried::BuriedEngine
getVersion() (defined in Buried::BuriedEngine)Buried::BuriedEngine
handleAutoSave()Engine
handleRestoreDialog() (defined in Buried::BuriedEngine)Buried::BuriedEngine
handleSaveDialog() (defined in Buried::BuriedEngine)Buried::BuriedEngine
hasFeature(EngineFeature f) const overrideBuried::BuriedEnginevirtual
hasMessage(Window *window, int messageBegin, int messageEnd) const (defined in Buried::BuriedEngine)Buried::BuriedEngine
initializePath(const Common::FSNode &gamePath)Enginevirtual
isCompressed() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
isControlDown() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
isDataAndCDAudioReadFromSameCD()Engine
isDemo() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
isPaused() constEngineinline
isTrial() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
isTrueColor() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
isWin95() const (defined in Buried::BuriedEngine)Buried::BuriedEngine
killTimer(uint timer) (defined in Buried::BuriedEngine)Buried::BuriedEngine
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadGameDialog()Engine
loadGameState(int slot)Enginevirtual
loadGameStream(Common::SeekableReadStream *stream) overrideBuried::BuriedEnginevirtual
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause) overrideBuried::BuriedEnginevirtual
pauseGame() (defined in Buried::BuriedEngine)Buried::BuriedEngine
postMessageToWindow(Window *dest, Message *message) (defined in Buried::BuriedEngine)Buried::BuriedEngine
processAudioVideoSkipMessages(VideoWindow *video, int soundId) (defined in Buried::BuriedEngine)Buried::BuriedEngine
quitGame()Enginestatic
releaseCapture() (defined in Buried::BuriedEngine)Buried::BuriedEngineinline
removeAllMessages(Window *window) (defined in Buried::BuriedEngine)Buried::BuriedEngine
removeAllTimers(Window *window) (defined in Buried::BuriedEngine)Buried::BuriedEngine
removeKeyboardMessages(Window *window) (defined in Buried::BuriedEngine)Buried::BuriedEngine
removeMessages(Window *window, int messageBegin, int messageEnd) (defined in Buried::BuriedEngine)Buried::BuriedEngine
removeMouseMessages(Window *window) (defined in Buried::BuriedEngine)Buried::BuriedEngine
removeVideo(VideoWindow *window) (defined in Buried::BuriedEngine)Buried::BuriedEngine
run() overrideBuried::BuriedEngineprotectedvirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
runQuitDialog() (defined in Buried::BuriedEngine)Buried::BuriedEngine
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false)Enginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) overrideBuried::BuriedEnginevirtual
sendAllMessages() (defined in Buried::BuriedEngine)Buried::BuriedEngine
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
setTransitionSpeed(int newSpeed) (defined in Buried::BuriedEngine)Buried::BuriedEngine
shouldQuit()Enginestatic
showPoints() (defined in Buried::BuriedEngine)Buried::BuriedEngine
syncSoundSettings()Enginevirtual
updateVideos() (defined in Buried::BuriedEngine)Buried::BuriedEngine
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
yield(VideoWindow *video, int soundId) (defined in Buried::BuriedEngine)Buried::BuriedEngine
~BuriedEngine() (defined in Buried::BuriedEngine)Buried::BuriedEnginevirtual
~Engine()Enginevirtual