Public Member Functions | |
void | postInit (SceneObjectList *OwnerList=NULL) override |
void | signal () override |
void | process (Event &event) override |
void | dispatch () override |
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Common::String | getClassName () override |
void | remove () override |
void | loadScene (int sceneNum) override |
virtual void | checkGun () |
void | addTimer (EventHandler *timer) |
void | removeTimer (EventHandler *timer) |
bool | display (CursorType action) |
void | fadeOut () |
void | gunDisplay () |
void | clearScreen () |
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Common::String | getClassName () override |
void | synchronize (Serializer &s) override |
void | stripCallback (int v) override |
void | postInit (SceneObjectList *OwnerList=NULL) override |
void | process (Event &event) override |
void | dispatch () override |
virtual void | refreshBackground (int xAmount, int yAmount) |
void | setZoomPercents (int yStart, int minPercent, int yEnd, int maxPercent) |
void | loadBackground (int xAmount, int yAmount) |
void | loadSceneData (int sceneNum) |
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void | remove () override |
virtual void | attached (EventHandler *newOwner, EventHandler *endHandler, va_list va) |
void | attach (EventHandler *newOwner, EventHandler *endHandler,...) |
int | getActionIndex () const |
void | setActionIndex (int index) |
void | setDelay (int numFrames) |
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virtual void | setAction (Action *action) |
virtual void | setAction (Action *action, EventHandler *endHandler,...) |
virtual void | destroy () |
Public Attributes | |
SequenceManager | _sequenceManager1 |
SequenceManager | _sequenceManager2 |
SequenceManager | _sequenceManager3 |
SequenceManager | _sequenceManager4 |
NamedObject | _object1 |
FollowerObject | _object2 |
FollowerObject | _object3 |
FollowerObject | _object4 |
FollowerObject | _object5 |
FollowerObject | _object6 |
FollowerObject | _object7 |
SceneObject | _object8 |
SceneObject | _object9 |
SceneObject | _object10 |
NamedObject | _object11 |
NamedObject | _object12 |
Object | _object13 |
Object | _object14 |
Object | _object15 |
Object | _object16 |
NamedObject | _object17 |
NamedObject | _object18 |
Object19 | _object19 |
Item1 | _item1 |
Item2 | _item2 |
NamedHotspot | _item3 |
NamedHotspot | _item4 |
NamedHotspot | _item5 |
NamedHotspot | _item6 |
NamedHotspot | _item7 |
NamedHotspot | _item8 |
NamedHotspot | _item9 |
NamedHotspot | _item10 |
NamedHotspot | _item11 |
NamedHotspot | _item12 |
NamedHotspot | _item13 |
Item14 | _item14 |
Item15 | _item15 |
Action1 | _action1 |
Action2 | _action2 |
Action3 | _action3 |
Action4 | _action4 |
Action5 | _action5 |
SpeakerGameText | _gameTextSpeaker |
SpeakerSutter | _sutterSpeaker |
SpeakerDoug | _dougSpeaker |
SpeakerJakeNoHead | _jakeSpeaker |
TimerExt | _timer |
int | _field2760 |
int | _field2762 |
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AObjectArray | _timerList |
AObjectArray | _objArray2 |
bool | _savedPlayerEnabled |
bool | _savedUiEnabled |
bool | _savedCanWalk |
EventHandler * | _focusObject |
Visage | _cursorVisage |
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int | _screenNumber |
int | _activeScreenNumber |
int | _sceneMode |
StripManager | _stripManager |
Rect | _backgroundBounds |
GfxSurface | _backSurface |
Rect | _sceneBounds |
Rect | _oldSceneBounds |
int | _enabledSections [256] |
int | _zoomPercents [256] |
ScenePriorities | _priorities |
SceneObjectList | _bgSceneObjects |
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EventHandler * | _owner |
int | _actionIndex |
int | _delayFrames |
uint32 | _startFrame |
bool | _attached |
EventHandler * | _endHandler |
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Action * | _action |
Additional Inherited Members | |
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static SavedObject * | createInstance (const Common::String &className) |